Nedda Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears professional attire, she is not a threatening figure. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has worked as a Tanner like her father before her.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 149 (16d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 1000 gp. Violet garnet (1400 gp). Azurite (11 gp). Zircon (60 gp). Red garnet (90 gp). Fiery yellow corundum (500 gp). Eye agate (11 gp). Emerald (500 gp). Alexandrite (1400 gp). Lapis lazuli (11 gp). Moonstone (60 gp). Jade (90 gp). Obsidian (11 gp). Deep blue spinel (1400 gp). Sardonyx (60 gp). Hematite (11 gp). Iolite (60 gp). Red-brown spinel (90 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Silver pearl (90 gp).
Fenriz Strength, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man wears green trousers with blue and black striped suspenders. He wears various colorful collared shirts. His small hat is riddled with cuts and holes. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 700 gp.
Cecily Gresham, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She likes to wear ponchos typically of a light grey in addition to tight pants. Her moppish chestnut hair is in a traditional bowl cut. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To protect her home; and to get a good night's sleep
Ideals: Justice. Flaws: Insomniac. Bonds: Guardian, Nature, Job. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
Possessions: 500 sp.
Râsh Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a black armored body suit, with a simple brown line shooting up and back down. His hair is short and auburn. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Secretive, Shy. Bonds: Poor, Slave. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Deep blue spinel (1400 gp). Red garnet (80 gp). Citrine (80 gp). Bloodstone (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ranala Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting clothing which further accentuates her frame. With bright white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has all her life been fascinated with painting.
History: She was born at the edge of vast island. She found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Cloth of gold vestments (120 gp).
Pígug Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears many layers of old clothing at all times. He has a long red beard with little hanging trinkets. His eyes are gray and catlike.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Ugly, Insane, PTSD. Bonds: Poor, Military. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1600 gp. Jade (150 gp). Violet garnet (200 gp). Freshwater pearl (11 gp). Alexandrite (200 gp). Alexandrite (200 gp). Fire opal (800 gp). Hematite (11 gp). Zircon (80 gp). 1 Minor magic item.
Burgell Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His hair is long and red with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are a pleasant brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burgell grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burgell. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Sensitive, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. Black pearl (500 gp).
Farideh Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her rusty crest to look like a famous performer. Her eyes are gold.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to loving parents in a slum to the east. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's repulsed by the PC; and obtaining odd cultural half-elven artifacts is her passion
Flaws: Shy, Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Engraver
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 54 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 300 gp. Bloodstone (30 gp).
Alice Elton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her hair is silver and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She believes the world needs to unite to get rid of goblins once and for all.
History: Alice hails from a village terrorized by goblins. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alice took refuge in the old dungeon and found the beat up falchion and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Someone believes her a fraud.
Flaws: Racist, Mundane. Bonds: Enemies, Nature. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. Golden pearl (110 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


