Shava Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. She wears a broad hat to hide her balding. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Entrepeneur, Joker. Bonds: In love, Immigrant, Rich. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Golden yellow topaz (400 gp). Black star sapphire (1400 gp). Chalcedony (50 gp).
Trail Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a worn and beaten armor. Her fur is lavender and curly. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a wizard, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Flaws: Ugly, Shy. Bonds: Enemies, Mentor, Criminal record. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 82 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Shipley, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Stableman does. She carries with her a set of shortbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has white hair. Her amber eyes peer out from beneath her feathered brown hat.
Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.
History: She was born in the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Flaws: Lazy. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (4000 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (100 gp).
Ridaro Nailo, Female Elf [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She has a penchant for wearing a ring with an oversized amber on her left hand. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.
Personality: Eccentric and domineering, Ridaro will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Extrovert, Philantrophist. Bonds: Rich, Adventurer, Military. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 pp.
Robert Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is golden and very short. His eyes are amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.
History: Robert was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Athletic, Persistence. Bonds: Has a crush, Adventurer, Family. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Susannah Stansfield, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. She has dyed her greying white hair a little too much giving a sharp white color. She has several tiny jet earrings on each ear.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.
History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero.
Ideals: Opinionated, Fighting. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp. Peridot (70 gp). 1 Masterwork Common Ranged Weapon.
Howard TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a white and brown handkerchief worn on his left side. His golden hair is singed and shortened. His eyes are gray and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly, Fearful, Shy. Bonds: Family, Military, Religious. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: A delicate brass dragon egg (20 gp).
Jezean Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She usually wears her green robe and has her spear always slung over her shoulder. She is portly but not overly obese. Her long brass crest is drawn into a two foot long braid. Her red unseeing eyes seem to look past you.
Personality: Jezean wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is frequently practicing swordplay.
History: She got into the Banker business at a young age. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She's also a talented Baker, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Disciplined. Flaws: Disease, Racist. Bonds: Military, Job. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 68 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
Possessions: 1400 pp. Hematite (11 gp). Aquamarine (600 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Red garnet (50 gp). Hematite (11 gp). Deep green spinel (50 gp). Red spinel (50 gp). Sard (50 gp).
Manea Art, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she likes to wear ponchos typically of a light green in addition to tight pants. She has styled her purple hair well, parting it to the right. Her eyes are silver and beady.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a pair of adventurers, Manea grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Greedy, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 900 gp. Banded agate (14 gp).
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