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NPC Generator

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Advanced [show]


Taklinn Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is still thick. His gray eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Philantrophist. Flaws: Addict, Insane. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Taklinn Strongheart, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 11 (+0)9 (-1)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Abyssal, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Dalgal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He has a small bristly mustache and wavy auburn hair. His ears are large.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Dalgal has worked very hard to control his curse. He was granted divine powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Gifted, Optimist. Flaws: Ugly, Disease. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Dalgal Strongheart, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 pp. Alexandrite (500 gp). Onyx (80 gp). Hematite (14 gp). 1 Half-Plate.


Social Check DCs


Werydd Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). Her white hair is wavy and long. She has amber eyes and a grey hat with a black feather.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also has developed a complete distrust of the Dilettante profession.

History: Werydd was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.

Motivation: She feels threatened by others; and she seems to be bored by most things

Flaws: Mundane, Ugly, Fearful. Bonds: Job, Family. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Werydd Holderhek, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 20 (+5)14 (+2) 12 (+1)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Nija Aid, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is muscular with a powerful set of arms. Her hair, while still mostly purple, has prominent grey streaks. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Nija is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She has passion for adventuring and risk; and money/treasure

Flaws: Depressed, Disease. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Nija Aid, Female Tiefling Sorcerer 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy York, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. She wears her hair in dreadlocks. Her fierce blue eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Hrathy embodies much of what other species detest in the Half-Orcs. She plays an instrument quite well.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She was granted divine powers by her dying brother.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Hrathy York, Female Half-Orc Adept 9
Medium (5'2") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)8 (-1) 12 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Art Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, brown, dusty cloak. She has moderate length cinnamon fur. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Art is combative with any and all who dare try her patience in the slightest.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Map Maker.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Justice, Artistic. Bonds: Job, Family. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Art Shoe, Female Tabaxi Cleric 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1700 sp.


Social Check DCs


Medrash Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Hunter, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He keeps his green crest in a pixie cut. His gold eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Medrash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Forgetful. Bonds: Job, Mentor, Attractive. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Medrash Linxakasendalor, Male Dragonborn Warrior 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Urshar Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she prefers to wear flannel. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To settle down with her crush.

Flaws: Antagonistic. Bonds: Has a crush, Religious, Mentor. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Urshar Torunn, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)17 (+3) 12 (+1)7 (-2)
Skills Intimidation +0, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Gorbundus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a green and violet handkerchief worn on his left side. His long brass crest is drawn into a two foot long braid. His eyes are gold and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Unemployed mother left him crippled. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Gorbundus Raghthroknaar, Male Dragonborn Cleric 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1000 sp.


Social Check DCs

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