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NPC Generator

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Advanced [show]


Oblar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He is portly but not overly obese. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was always a brilliant, if unscrupulous mind. He has had some formal singing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic, Logical. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Oblar Leagallow, Male Halfling Bard 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Pijjirik Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His broad hat is riddled with cuts and holes. His eyes are a pleasant red.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Pijjirik Hashphronyxadyn, Male Dragonborn Commoner 15
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 37 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (100 gp). Black velvet mask with numerous citrines (100 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A silver and pearl hairclip (60 gp). Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Alberich Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Joker. Bonds: Religious, Enemies. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Alberich Lutgehr, Male Dwarf Cleric 11
Medium (4'5") Dwarf, Neutral Good (CR 11)
Armor Class 9
Hit Points 91 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 13 (+1)7 (-2)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 160 pp.


Social Check DCs


Zogdûsh Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His hair is blonde, silky, and of moderate length. He has amber eyes and a black hat with a blue feather.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Bonds: Attractive, Guardian, Slave, Rich. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Zogdûsh Windsor, Male Half-Orc Paladin 1
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp.


Social Check DCs


Elizabeth Rayden, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Fighting, Extrovert, Gifted. Bonds: Adventurer. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Elizabeth Rayden, Female Human Ranger 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)15 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ootah Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'1" and likes to wear ponchos typically of a light white in addition to tight pants. Her left leg appears badly burned and disfigured. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are blue and beady.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.

History: She was born at the edge of vast mountains. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Ootah Melancon, Female Half-Orc Adept 3
Medium (6'1") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 16 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Rose (30 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Myria High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears baggy red pantaloons and a yellow scarf. Her hair is chestnut and curly. Her blue unseeing eyes seem to look past you.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Sold as a small child to a slaver, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with unlife at a very young age, Myria has worked very hard to control her curse. She has never given up on her poetry dream.

Motivation: Human compassion; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Family, Mentor. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Myria High-hill, Female Halfling Wizard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Wesley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of shields on his belt, each one with a opal on the hilt. His hair, while still mostly black, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and he has a crush on the local farmer

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Religious. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Anselm Wesley, Male Human Paladin 11
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 45 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +5, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 50 pp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs


Naeris Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut short. His eyes are blue and beady.

Personality: Calm and collected, he is a well trained Sculptor. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Naeris Mellerelel, Male Elf Aristocrat 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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