Jebeddo Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long white beard with little hanging trinkets. He has green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: When he was but 8 years old his parents immigrated from the west. Jebeddo was born on a far western desert where he grew up under the tutelage of his father, an expert Merchant. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Gnoll, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 7000 sp. Freshwater pearl (12 gp). Alexandrite (400 gp). Aquamarine (400 gp).
Hupe Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a red low-cut shirt, and a deerstalker hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He sports a long brown beard, and similarly colored long hair. His eyes are likewise gray.
Personality: Eccentric and domineering, Hupe will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: Hupe lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Gifted. Bonds: Family, Adventurer, Military. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 57 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Infernal, Sylvan, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Lapis lazuli (4 gp). Alexandrite (600 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Eye agate (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.
Rhogar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Barber does. He keeps his long bronze crest kept up in a rat tail. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the south, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Rhogar's homeland. Rhogar decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Sensitive. Bonds: Job, Criminal record, Immigrant. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 800 gp. Lapis lazuli (16 gp). Amethyst (90 gp). Tourmaline (90 gp). Amethyst (90 gp). Black pearl (600 gp). Aquamarine (600 gp). Red-brown spinel (90 gp).
Elegant Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. Her fur is greying and her face has many wrinkles. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a font of random trivia from the lore and stories she has discovered
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Elegant and her spouse have recently divorced.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 7 (-2) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large blue jacket. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his absent father; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Bonds: Adventurer, Criminal record, Military, Poor, Family. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.
Ruloth Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black crest has been sun bleached extensively. Her thin eyebrows rest above her beady red eyes.
Personality: She is irascible and easily irritated. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in a small forest village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Nature, Mentor. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 4000 sp. Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (3000 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Syllin Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bald on top and has large blonde tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Syllin is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Depressed, Insane. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: Golden yellow topaz (400 gp). Deep blue spinel (400 gp).
Werydd Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tight fitting brown shirt and pants. She is tall, broad shouldered and powerfully built. Her red hair is braided into rings. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born the only child of a wealthy merchant. She worked as a nervous Animal Trainer and found it very stressful. After a long history of fighting, Werydd and her spouse have recently divorced.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Professionalism, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 5 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Megged Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Megged studied abroad. After coming to the age of reason, Megged took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 40 gp. Blue quartz (12 gp). 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
