Hecat Patience, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly chestnut, has prominent grey streaks. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She feeds upon the attention of others.
History: She was born to loving parents in a slum to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Infernal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 400 gp. Aquamarine (1500 gp).
Armara Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She sports green clothing, slightly heavier than average wear. Her hair is white and curly. Her eyes are black and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also is a firm believer in the womanly ideal.
History: She is a Slaad in disguise. She moved out east to avoid the crime she committed. Being a Butcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Athletic. Flaws: Impulsive. Bonds: Family, Adventurer, Criminal record. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 31 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1100 gp.
Cask Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Detective. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Cask took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to protect his home
Ideals: Gifted. Bonds: Rich, Immigrant, Job, Guardian. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 180 gp.
Jacoba Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a pair of adventurers, Jacoba grew up listening to her father's many stories. Jacoba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Nature, Family. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 130 gp. Lapis lazuli (10 gp).
Eloise Enfield, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are violet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a white middle class family as the only child. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and revenge
Ideals: Fighting. Flaws: Shy, Fearful, Mundane. Bonds: Job, Enemies. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Cloak Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his white fur in a pixie cut. His copper eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 6 years old his parents immigrated from the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Bellfounder soon after.
Motivation: He is unsatisfied with his job; and he is greedy
Flaws: Shy. Bonds: Rich, Religious, Immigrant, Job. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 1700 pp. Blue quartz (11 gp). Red-brown spinel (80 gp). Aquamarine (1100 gp). Red garnet (80 gp). Fire opal (1300 gp). Fire opal (1300 gp). Star rose quartz (80 gp). Chrysoberyl (80 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Black pearl (1100 gp). Amber (80 gp). Black pearl (1100 gp). Carnelian (80 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Eye agate (11 gp). White pearl (80 gp). Pink pearl (80 gp). Obsidian (11 gp). Blue star sapphire (1300 gp). Onyx (80 gp). Malachite (11 gp). Moss agate (11 gp). Carnelian (80 gp). Red-brown spinel (80 gp). Black star sapphire (1300 gp). Rhodochrosite (11 gp).
Nirgel Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his ceremonial dagger ready. He wears his silver hair up. His eyes are red and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Ploughman business at a young age. He worked as a nervous Ploughman and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and expand his business
Ideals: Fighting, Opinionated. Flaws: Depressed, Disease, Mundane. Bonds: Job. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 83 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Star ruby (1400 gp). Banded agate (14 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Deep green spinel (130 gp). Smoky quartz (70 gp). Star ruby (1400 gp). Malachite (14 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nagrette Harlan, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt, and sports empty pouches on her belt. With wild blonde hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She has a small toy that she constantly fidgets with.
History: She was raised in a desert tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Flaws: Addict. Bonds: Job, Nature. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Olunt Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Money/treasure; and further expansion of business
Flaws: Ugly, Mundane, Lazy. Bonds: Nature, Job, Rich. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
