Birel Liadon, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue Stetson hat and blue clothes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying silver hair a little too much giving a sharp silver color. Her hazel unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 55 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 gp. Blue sapphire (1600 gp). Star rose quartz (80 gp). Moss agate (4 gp). Black opal (1600 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Fargrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a brown armored body suit, with a simple white line shooting up and back down. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Fargrim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Namfoodle Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears tattered old clothes. His blonde hair is cut short. His gray eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 12)
Armor Class 14
Hit Points 39 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this woman wears light armors faded through time and improper care. She is bald on top and has large blonde tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends.
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 10 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Gold and topaz bottle stopper cork (1100 gp).
Hecat Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her black hair is long and unkept. She has white eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the east her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted divine powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1 Minor magic item.
Drenna Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white small hat and white clothes. Her brown hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Drenna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Drenna's mother didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she wants to meet her childhood hero
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jaxi Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear black tank tops with violet skirt. Her scarlet crest is drawn into a tight pony tail with a dagger scrunchie. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Disciplined, Philantrophist. Bonds: Nature, Family. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. Red-brown spinel (110 gp). Sard (60 gp). Black pearl (1200 gp). White opal (600 gp).
Azzakh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He keeps his green crest in a flapper bob. His eyes, though not visible through his cowl, are red.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Bricklayer business at a young age. His childhood dream was to be a Bather, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of goblins
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 15)
Armor Class 10
Hit Points 23 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 2000 gp. Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (170 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Akta Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. She keeps her red hair in a flapper bob. Her half smiles and white eyes are beguiling and draw you in.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.
History: She was raised by priests from a young age. Her necromantic abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions.
Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 117 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: Violet garnet (700 gp). Blue star sapphire (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
