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NPC Generator

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Advanced [show]


Ashgarn Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His silver hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast mountains. Like his mother and his sister before him, after school he went straight into learning to become a Knight. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers.

Flaws: Disease. Bonds: Attractive, Family, Nature, Job. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Ashgarn Wordsworth, Male Half-Orc Fighter 5
Medium (6'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 17 (+3)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Andraste Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears yellow cloth garments or leather armor, and a wedding ring on her right hand. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are blue and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of drow once and for all.

History: Andraste was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Andraste was left her father's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by drow. Andraste was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Revenge; and a deep hatred of drow

Flaws: Disease. Bonds: In love, Enemies, Poor, Military. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Andraste Mancilla, Female Half-Elf Cleric 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Vepar Agility, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'3". She is wearing a long, black cloak, and her gloved hand is found clutching a mace. Her blue hair is still thick. Her thin eyebrows rest above her beady red eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.

History: Vepar was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Vepar Agility, Female Tiefling Aristocrat 8
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)7 (-2) 9 (-1)16 (+3)
Skills Insight +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1400 gp. Amethyst (100 gp). Tourmaline (100 gp). Azurite (10 gp). Amber (100 gp). Blue quartz (10 gp).


Social Check DCs


Delg Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Delg Fireforge, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)11 (+0) 10 (+0)4 (-3)
Skills Animal Handling +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Griselda Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is bald on top and has large golden tufts of hair around her ears. Her violet eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Regain custody of her daughter.

Ideals: Joker. Flaws: Ugly, Addict, PTSD. Bonds: Nature. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Griselda Barclay, Female Human Barbarian 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 pp. Jet (120 gp). 1 Masterwork studded leather.


Social Check DCs


Ulblyn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, red, dusty cloak. His golden hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Military, Job, Rich. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Ulblyn Tealeaf, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Rael Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. With a patchy chestnut beard and wild chestnut hair. His hazel eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: Born to a Bookbinder, his father struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a crush on the local bookbinder

Ideals: Opinionated, Pacifist. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: French accent

Attributes [hide]

Rael Wasanthi, Male Elf Sorcerer 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)19 (+4) 9 (-1)13 (+1)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Draconic, Infernal, Auran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666664000

Possessions: 4000 gp. Azurite (12 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He keeps his gray fur in a flapper bob. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Rich. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Paladin 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Unvera Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. With bright golden hair. This brown eyed southerner is not easily forgotten.

Personality: She acts crazy and hedonistic. She uses divination through singing.

History: Born to a Miner, her father struggled to pay the bills. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Poor. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Unvera Timbers, Female Gnome Warrior 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)7 (-2) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Athletics -2, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Giant
Attacks Melee -2 / 1d10-4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 44000 sp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs

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