Left-Handed Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. He keeps his long orange fur kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with dancing.
History: Left-Handed was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Family. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Elama Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her silver hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Elama was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and many goblins want her driven away
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Poor, Enemies. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Cask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He wears a broad hat to hide his balding. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 17 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 250 pp. 1 Minor magic item.
Nutae Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long red beard, and similarly colored long hair. He has a dull look in his hazel eyes.
Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Nutae was born with his mother's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Artistic. Bonds: Attractive, Has a crush, Family. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 6000 sp.
Ishte Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is dark red, silky, and of moderate length. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Ishte is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Athletic, Extrovert, Justice. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 15)
Armor Class 9
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 17 (+3) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Gnoll, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1500 gp). Silver ewer (60 gp). Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Gold and topaz bottle stopper cork (1500 gp). A small bag of saffron. (60 gp). Black velvet mask with numerous citrines (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (600 gp). 1 Medium magic item.
Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a feathered hat to cover his moderate length golden hair. His brown eyes dart from person to person to random spaces in the air.
Personality: Oskar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Oskar was born in the east. At a young age he loved to build and create. When Oskar reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Artistic, Persistence. Bonds: Immigrant, Adventurer, Military, Family. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork manacles.
Criella Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a fancy green dress, and sports empty pouches on her belt. Her hair is red and curly. Her eyes are red and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Criella was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is wracked by social anxiety; and an old rival family wants her found
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Family, Rich. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 63 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 220 pp. Smoky quartz (60 gp). Smoky quartz (60 gp). Freshwater pearl (15 gp). Blue quartz (15 gp).
Pyntle Offund, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting blue shirt and pants. She has styled her white hair well, parting it to the left. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Pyntle hails from a village terrorized by orcs. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A deep hatred of orcs.
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 93 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 |
Possessions: Moonstone (20 gp). Moss agate (5 gp). Golden pearl (150 gp). Zircon (20 gp). Brown-green garnet (150 gp). Star rose quartz (20 gp). Deep blue spinel (400 gp). Blue sapphire (600 gp). Hematite (5 gp). Fire opal (600 gp). Eye agate (5 gp). Red spinel (150 gp). Carnelian (20 gp).
Oppah Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered quarterstaff and tarnished shield as well. Her blonde hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small mountains village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Rich, Nature. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Malachite (11 gp).
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