Rendar Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He dislikes all the random violence that takes place in the north. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Rendar grew up listening to his mother's many stories. Rendar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bookbinder. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 500 gp. Brown-green garnet (70 gp). Deep green spinel (70 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.
Tippletoe Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'6" and wears blue trousers with black and green striped suspenders. She wears various colorful collared shirts. She has no hair. This violet eyed easterner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is searching for what she claims is her rightful reward.
Motivation: To settle down with her crush; and to reunite with her old friends
Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Armorer
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 109 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +7
Possessions: 800 pp. Chrysoprase (80 gp). Aquamarine (700 gp). Obsidian (10 gp). Star rose quartz (80 gp). Blue quartz (10 gp). Golden yellow topaz (700 gp). Azurite (10 gp). Silver pearl (110 gp). Moss agate (10 gp). Black opal (800 gp). Alexandrite (700 gp). Sard (80 gp). Star ruby (800 gp). Chrysoprase (80 gp). Emerald (800 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His golden hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Passionate. Flaws: Shy, Ugly. Bonds: Rich, Slave. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. Silver pearl (90 gp). Alexandrite (400 gp). 2 Thunderstones. 2 Thunderstones.
Rolf Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). He wears a deerstalker hat to cover his moderate length red hair. He has amber eyes and a yellow hat with a tan feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Sensitive. Bonds: Attractive, Religious, Enemies. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp.
Tana Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She has a hunchback. With wild white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is a Bowyer first and foremost. She believes firmly that knowledge should be universal. Around other people she will do her best to conceal her emotions and appear jolly.
History: Tana was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tana took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She's since become an addict/alcoholic.
Motivation: To be a Butcher again.
Flaws: Ugly, Shy, Addict. Bonds: Job, Nature. Occupation: Bowyer
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 62 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Goblin, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Tyndall, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her hair is chestnut and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not trust anyone and sleeps with one eye open.
History: She was born in the south, but her parents moved at a very young age to the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Immigrant, Rich. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 200 gp.
Osah Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her dark red hair down. She wears round tiny glasses practically rammed into her face.
Personality: A deeply religious woman she believes everything happens for a reason. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a daughter. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and she is greedy
Ideals: Athletic, Gifted. Bonds: Rich, Religious, In love. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 13)
Armor Class 8
Hit Points -3 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 5 (-3) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: Gold dragon comb with red garnet eye (1600 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). A roughly beaten golden orb (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved bone or ivory statuette (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. His skin is fair and his fingers are delicate and long. With bright white hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Godfrey was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and a deep hatred of orcs
Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 500 gp.
Gomory Compton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his tan robe and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.
History: Gomory was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Persistence. Bonds: Job, Adventurer, Family. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
