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NPC Generator

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Advanced [show]


Anselm Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Selfish. Bonds: Attractive, Adventurer, Criminal record, Has a crush. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Anselm Martell, Male Half-Elf Warrior 13
Medium (5'8") Half-Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 79 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Stealth +8
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.


Social Check DCs


Chaedi Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a yellow poncho over her likewise colored trousers and shirt. Sporting a black mohawk this woman's hair draws a lot of attention. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She works hard and plays hard.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Chaedi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She wants revenge against dire rats; and revenge

Flaws: Secretive, Hedonist. Bonds: Poor, Religious, Enemies. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Chaedi Meliamne, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Tharivol Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. He has no hair. His green eyes peer out from beneath his top yellow hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a necromancer, Tharivol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Mentor. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tharivol Netyoive, Male Half-Elf Warrior 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp. Brass mug with jade inlays (100 gp). 1 Half-Plate.


Social Check DCs


Luthra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears rags and sports a simple walking cane. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The war was a terrible time for her, and Luthra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a Farmer, her father struggled to pay the bills. When Luthra reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She loathes her own lifestyle; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Poor, Attractive, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Luthra Timbers, Female Gnome Adept 6
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp.


Social Check DCs


Traki Berevan, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has recently gotten a pet goose that steals things from people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Immigrant, Criminal record. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Traki Berevan, Male Elf Bard 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 16 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)13 (+1) 17 (+3)14 (+2)
Skills Insight +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Cloak Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is bristling with hidden weapons, mostly longswords and halberds. His white fur is unkempt and raggedy. His eyes are copper and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Fortune-teller, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Cloak Of Passion, Male Tabaxi Paladin 6
Medium (5'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. White pearl (70 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he dresses in brown turtlenecks beneath a black coat with green slacks. With a patchy white beard and wild white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Beloril does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Beloril studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Beloril Torevir, Male Dwarf Expert 6
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 8000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Sun Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His orange fur is long and unkept. His green eyes peer out from beneath his feathered brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Fighting, Impeccable, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sun Hummingbird, Male Tabaxi Cleric 3
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)6 (-2) 13 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Left-Handed Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting brown shirt and pants. His cinnamon fur is matted, messy, and big. His amber eyes dart from person to person.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Detective.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Job, Mentor, Rich. Occupation: Detective

Voice: Raspy

Attributes [hide]

Left-Handed Of Passion, Male Tabaxi Warlock 4
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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