Eran Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, and carries kukris. Her hair is chestnut, silky, and of moderate length. Her violet eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eran is combative with any and all who dare try her patience in the slightest.
History: She was born at the edge of vast forest. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. Tiger eye turquoise (6 gp). Hematite (6 gp). Amethyst (100 gp). Citrine (80 gp).
Wiggens Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Herbalist uniform and is in decent physical shape. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to loving parents in a slum to the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Herbalist soon after.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a herbalist and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal, Gnoll, Terran
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +8
Possessions: 1 Minor magic item.
Mara Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her chestnut hair is singed and shortened. Her amber eyes are slightly larger than normal.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Ugly, Secretive, Racist. Bonds: Has a crush, Adventurer. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 5 (-3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp.
Hûmgrat Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white shirt with thin blue vertical stripes and brown pants. He has styled his red hair well, parting it to the left. His eyes are a pleasant violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp.
Heather Yeardley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown Stetson hat and brown clothes. She carries a battered mace and tarnished hammer as well. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She uses divination through singing.
History: She was born several months after her mother was called into army service. When Heather reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted, Athletic. Flaws: Insane. Bonds: Military, Job. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (80 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his ceremonial dagger ready. His red hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: Frouse was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 100 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
Possessions: 350 pp. Blue sapphire (400 gp). Blue sapphire (400 gp). Onyx (40 gp). Jade (160 gp). Red garnet (160 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His black fur is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and a strong sense of loyalty to elven people
Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.
Callie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky red painted plate armor. Her long red hair is drawn into a two foot long braid. She has a dull look in her green eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a necromancer, Callie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp. Sapphire pendant on gold chain (800 gp). Silver chalice with lapis lazuli gems (170 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item.
Agatha Trollope, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her tied-back hair is blonde. She has brown eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Agatha took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Cartwright for the past few years.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
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