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NPC Generator

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Advanced [show]


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His lavender fur is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Flame is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Rich, Immigrant. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Flame In the Wind, Male Tabaxi Adept 3
Medium (5'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1000 sp.


Social Check DCs


Maynild Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. She has wavy auburn hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Rich, Nature. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Maynild Quinten, Female Half-Elf Druid 10
Medium (5'6") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Weld, Female Human [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a brown coat, and sports empty pouches on her belt. Her brown hair is slicked back into a classic pompadour. She is baby faced.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born to a pair of adventurers, Hadwisa grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Attractive, Adventurer, Family. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Hadwisa Weld, Female Human Warrior 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 10000 sp. Sardonyx (20 gp). Black pearl (300 gp). Malachite (4 gp). Sard (20 gp). Black pearl (300 gp).


Social Check DCs


Laucian Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Miller business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Miller. He has worked as a Miller like his father before him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Laucian Arnuanna, Male Elf Adept 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Pandjed Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a feathered hat to cover his moderate length silver crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: When he was but 4 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Flaws: Addict, Insane, Fearful. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Pandjed Vangdondalor, Male Dragonborn Sorcerer 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp. Violet garnet (300 gp).


Social Check DCs


Gilthur Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Tanner profession.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Entrepeneur, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Gilthur Ironfist, Male Dwarf Rogue 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Harbek Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: When he was but 4 years old his parents immigrated from the west. When Harbek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Military, Immigrant. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Harbek Battlehammer, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Harriet Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is singed and shortened. Her green eyes are slightly larger than normal.

Personality: She loves telling others what to do and how they should feel about things. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a soldier and died while she was still young. Harriet was left her mother's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the north

Ideals: Entrepeneur, Opinionated. Flaws: Ugly. Bonds: Military, Poor. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Harriet Nimblefingers, Female Halfling Commoner 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)6 (-2) 10 (+0)13 (+1)
Skills Athletics +0, Medicine +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Azgrom Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: Azgrom hails from a village terrorized by giants. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Depressed, Antagonistic. Bonds: Enemies, Family. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Azgrom Tewksbury, Male Half-Orc Expert 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)6 (-2) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 110 pp. Tiger eye turquoise (13 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs

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