Laucian Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears skinny pants and wears a violet and white robe with the hood down. He has a golden handlebar mustache and slicked back golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Laucian hails from a village terrorized by dire rats. After coming to the age of reason, Laucian took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Gifted. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Rose (80 gp). Carnelian (80 gp). Chrysoberyl (90 gp).
Ghâm Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Performer. He carries a battered whip and tarnished longbow as well. He has wavy silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer, Poor, Debt. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Rich purple corundum (1600 gp). Golden yellow topaz (900 gp). Eye agate (15 gp). Smoky quartz (60 gp). Jade (60 gp). Banded agate (15 gp).
Mardnab Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Interpreter. Her silver hair is heavily combed to the right. This brown eyed northerner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Mardnab took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs; and to pay off her debts
Ideals: Optimist, Gifted. Bonds: Religious, Immigrant, Debt. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +6
Possessions: 50 pp.
Dariff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Dariff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp.
Cloud In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel top hat and pastel clothes. He is physically well-built. He wears a colorful flower in his yellow fur. His eyes, though not visible through his cowl, are blue.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the north. Cloud liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against goblins; and revenge
Flaws: Addict, Shy. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Blue star sapphire (1000 gp). Red garnet (130 gp). Amber (130 gp). Black pearl (1400 gp). 1 Minor magic item.
Pijjirik Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has styled his red crest well, parting it to the right. His gold eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Bonds: Job, Rich, Criminal record. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
Possessions: 400 gp.
Sarah Presley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has auburn hair. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Sarah studied abroad. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2200 gp. 1 Minor magic item.
Nurkara Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and is typically in her Bookbinder uniform. Her right leg appears badly burned and disfigured. Her white hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Bookbinder business at a young age. She worked as a nervous Bookbinder and found it very stressful. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Norsko Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports black clothing, slightly heavier than average wear. His black hair is unkempt and raggedy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of western immigrants he idolized his father. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 30 pp. Onyx (30 gp).
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