Anverth Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a large tan jacket, and a wedding ring on his right hand. His black hair is knotted and matted. He has amber eyes and a tan hat with a blue feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Spice Merchant soon after.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: In love, Attractive, Slave, Rich, Job. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp.
Thodris Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are brown.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Thodris was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She struck the Layabout job and began her own company from there.
Motivation: Marry her brother to traveling adventurers.
Ideals: Extrovert. Bonds: Attractive, Job, Family, Nature. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 8000 cp.
Mastema Murder, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and carries sais. She has dyed her greying blue hair a little too much giving a sharp blue color. Her ears are large.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of goblins once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Spice Merchant again.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 5000 sp.
Andry Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a red collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her hair is chestnut and curly. Her eyes are gray.
Personality: She is very quiet and rarely speaks above a whisper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in a small island village. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She left for the south, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Shy. Bonds: Nature, Immigrant, Adventurer. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Violet garnet (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp).
Armara Skill, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her hair is black and curly. Her white eyes dart from person to person to random spaces in the air.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Armara lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has a crush on the local Fisher; and she desires power and/or immortality
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 19 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ulla Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" western woman, she is dressed in a clean blue cloak covering her clean studded leather. She sports red long hair. Her hazel eyes peer out from beneath her top blue hat.
Personality: A deeply religious woman she believes everything happens for a reason. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Ulla was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ulla's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, Antagonistic, Secretive. Bonds: Religious. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Gesrethe Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a black and grey handkerchief worn on her left side. She is muscular with a powerful set of arms. Her crest is rusty and curly. Her red eyes peer out from beneath her small black hat.
Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gesrethe was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and a strong sense of loyalty to elven people
Flaws: PTSD, Racist. Bonds: Job, Rich, Adventurer. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1000 gp.
Bendoo Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She carries a battered dagger and tarnished longbow as well. Her white hair is kept up in a ponytail inside a small hat. Her blue eyes dart from person to person to random spaces in the air.
Personality: Bendoo is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments
History: She was born in the west. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 110 gp. 1 Half-Plate.
Zanna Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears bulky blue painted plate armor. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Zanna studied abroad. After coming to the age of reason, Zanna took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and retire the richest woman in the south
Ideals: Joker, Gifted, Entrepeneur. Flaws: Insomniac. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 75 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 2400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
