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NPC Generator

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Advanced [show]


Gunter Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large grey jacket. His hair is cut close to his head. His eyes are a pleasant hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Nature, Job, Enemies. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Gresham, Male Human Expert 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 5 (-3)5 (-3)
Skills Acrobatics +1, Intimidation -1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. Deep green spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Seven Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He keeps his long yellow fur kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets.

Ideals: Logical. Flaws: Ugly, Hedonist, Insane. Bonds: Guardian. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Seven Blossom, Male Tabaxi Warlock 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs


Nemeia Vice, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a flapper bob. Her eyes are silver.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made her what she is. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends; and obtaining odd cultural tiefling artifacts is her passion

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Rich. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Nemeia Vice, Female Tiefling Monk 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 8 (-1)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp.


Social Check DCs


Mastema Revile, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. She wears a wide-brimmed hat to hide her balding. Her silver eyes dart from person to person to random spaces in the air.

Personality: Mastema wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Mastema does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Mastema was born on a far eastern plains where she grew up under the tutelage of her father, an expert Merchant. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and she loathes her own lifestyle

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Immigrant, Military, Religious. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Mastema Revile, Female Tiefling Paladin 3
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 6 (-2)17 (+3)
Skills Acrobatics +2, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Nelkin Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.

Personality: Nelkin is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has worked as a Glassblower like his mother before him.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Nelkin Silvereyes, Male Halfling Fighter 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Kerkad Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes. He is portly but not overly obese. His copper crest is long and unkept. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: Dwarven compassion; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Addict, Racist. Bonds: Religious, Nature. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Kerkad Shestendeliath, Male Dragonborn Fighter 12
Medium (6'2") Dragonborn, True Neutral (CR 12)
Armor Class 7
Hit Points 93 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +1 / 3d10-3, Grapple +1

Possessions: 3000 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Rayden, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Flaws: Mundane. Bonds: Attractive, Criminal record, Nature. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Ralf Rayden, Male Human Bard 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills Deception +5, Insight +6
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Nicholas Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Opinionated, Athletic. Bonds: Attractive, Religious, Adventurer. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Nicholas Hastings, Male Human Adept 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Rock crystal (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Valanthe Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. Her fierce violet eyes like to dwell on things.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Valanthe lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and doesn't want to be a farmer and was forced into it by her family

Flaws: Forgetful. Bonds: Slave, Attractive, Family. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Valanthe Iranapha, Female Elf Barbarian 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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