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NPC Generator

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Advanced [show]


Paela High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Paela was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent mother.

Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Family. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Paela High-hill, Female Halfling Cleric 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)9 (-1) 15 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. Rock crystal (40 gp).


Social Check DCs


Shautha Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north her family was never financially stable. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Poor, Job. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Shautha Wheatley, Female Half-Orc Paladin 7
Medium (4'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Celestial, Halfling
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp.


Social Check DCs


Ahrim Skill, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length blue hair. His red unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Ahrim Skill, Male Tiefling Cleric 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Senteq Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his golden hair to look like a famous performer. His eyes are gray and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Senteq Beren, Male Gnome Ranger 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 11 (+0)8 (-1)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs


Gardain Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 7 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Insane, Insomniac. Bonds: Immigrant. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gardain Trollbleeder, Male Dwarf Commoner 11
Medium (4'1") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 63 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 260 pp. Black pearl (500 gp). Violet garnet (500 gp). White opal (1200 gp). Banded agate (12 gp). Tiger eye turquoise (12 gp). Chrysoberyl (120 gp). Golden yellow topaz (500 gp). Deep green spinel (120 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She prefers to wear pastel clothing when she does not wear armor. Her orange fur is lengthy and is close to two feet long. She has several tiny amethyst earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Trail was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Rich, Attractive, Military. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Trail Of Spirit, Female Tabaxi Bard 9
Medium (5'2") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 25 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 500 gp.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bald on top and has large black tufts of hair around her ears. She wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Verna studied abroad. Her martial abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.

Motivation: To pay off her debts; and she desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Debt. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Verna High-hill, Female Halfling Monk 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Oriff Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her silver hair is heavily combed to the right. She has a dull look in her green eyes.

Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's in love

Ideals: Gifted. Bonds: Attractive, Immigrant, Criminal record, Has a crush. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Oriff Hammerstone, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)8 (-1) 17 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Murgen Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'2" and dresses in collared shirts and wears a proper scarf over her head. Her long blonde hair reaches down to her waist. Her ears are large.

Personality: Murgen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful brothel owner made her what she is. Her father took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.

Motivation: She's looking for her big break; and wants to raise her children well

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Murgen Riley, Female Half-Orc Rogue 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 310 gp. 1 Breastplate.


Social Check DCs

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