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NPC Generator

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Advanced [show]


Maagog Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green armored body suit, with a simple black line shooting up and back down, and a wedding ring on his left hand. His silver crest is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Maagog was born with his mother's beautiful face. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Maagog never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: In love, Attractive. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Maagog Imbixtellrhyst, Male Dragonborn Commoner 11
Medium (6'7") Dragonborn, Neutral Evil (CR 11)
Armor Class 10
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2200 gp. Golden yellow topaz (300 gp). Amethyst (140 gp). Carnelian (80 gp). Red spinel (140 gp). Violet garnet (300 gp). Black star sapphire (1500 gp).


Social Check DCs


Az-Rans Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a auburn handlebar mustache and slicked back auburn hair. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Az-Rans hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Az-Rans was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Impeccable, Justice. Bonds: Attractive, Enemies. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Az-Rans Branson, Male Half-Orc Cleric 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 13 (+1)8 (-1)
Skills Deception +2, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Gnoll, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (1400 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. Her top hat is riddled with cuts and holes. Her thin eyebrows rest above her beady amber eyes.

Personality: She is almost excessively polite to everyone, even when angry. She misses her home and complains about the freezing weather, even in summer.

History: Sold as a small child to a necromancer, Vorka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Immigrant, Mentor. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Vorka Addington, Female Half-Orc Rogue 2
Medium (4'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)8 (-1) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs


Eberk Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown coat over a tan low-cut shirt, and a Stetson hat upon his head, marred by beers. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Eberk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Eberk was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eberk took refuge in the large cave and found the beat up greatsword and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and regain custody of his son

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Eberk Trueanvil, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 84 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Athletics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6

Possessions: 3000 gp.


Social Check DCs


Theobald Whitby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and red handkerchief worn on his left side, and he perpetually has his falchion ready. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Theobald Whitby, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)17 (+3) 11 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Tiger eye turquoise (5 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Naill Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, violet cloak. His blonde hair and beard is wavy and long. His eyes are likewise blue. His teeth are white and perfect.

Personality: Naill is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He loathes his own lifestyle; and a deep hatred of brigands

Flaws: Depressed, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Naill Floshem, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp. Emerald (1500 gp). Sardonyx (60 gp).


Social Check DCs


Bhevek Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and he has a crush on the local painter

Ideals: Athletic, Optimist, Professionalism, Fighting. Bonds: Job, Has a crush. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Bhevek Sunmeadow, Male Halfling Cleric 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûgog Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and white with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His blue eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Tûgog was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur, Persistence, Fighting. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Tûgog Heiser, Male Half-Orc Adept 7
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)5 (-3) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a sai. His silver hair is singed and shortened. His eyes are likewise gold.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Cimer grew up listening to his mother's many stories. His childhood dream was to be a Ploughman, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Cimer Entropy, Male Tiefling Monk 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. 1 Good lock.


Social Check DCs

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