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NPC Generator

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Advanced [show]


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears tattered old clothes. She keeps her beige fur in a flapper bob. Her eyes are likewise hazel.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also is a firm believer in the womanly ideal.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Drifting took refuge in the ruined castle and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Drifting Wind, Female Tabaxi Cleric 6
Medium (6'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 900 gp. Rose (60 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His red fur is knotted and matted. His eyes are a pleasant yellow.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born in a small forest village. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and further expansion of business

Ideals: Athletic, Disciplined. Bonds: Religious, Nature, Job. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Shadow Blossom, Male Tabaxi Paladin 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 7 (-2)12 (+1)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. White pearl (160 gp).


Social Check DCs


Ahrim Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black shirt with thin grey vertical stripes and white pants, and a wedding ring on his left hand. His chestnut hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ahrim was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: In love, Family. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Ahrim Sarcasm, Male Tiefling Fighter 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Akta Rage, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. She wears a Stetson hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She feeds upon the attention of others.

History: She was raised in a desert tribe. Through the years after Akta was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Akta's father didn't care for her much, and the feeling was mutual. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Emotional, Antagonistic. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Akta Rage, Female Tiefling Rogue 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Verin Horror, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly black, has prominent grey streaks. Her gold eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. Flattery will make her almost putty in your hands.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Shy, Selfish, Fearful. Bonds: Job. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Verin Horror, Female Tiefling Rogue 7
Medium (5'3") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 8 (-1)16 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 300 gp. Peridot (40 gp).


Social Check DCs


Lance Winchester, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a brown vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright silver hair and a scraggly beard. His gray eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Lance Winchester, Male Human Warlock 8
Medium (5'10") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1400 gp. Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in yellow turtlenecks beneath a tan coat with grey slacks. She wears her red hair down. Her eyes are amber and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also has developed a complete distrust of the Painter profession.

History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a Assassin soon after.

Motivation: Expand her business.

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job, Criminal record. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Eleanor Cithreth, Female Half-Elf Bard 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 2000 cp.


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and to unite with his brother

Ideals: Optimist. Bonds: Attractive, Poor, Family, Slave. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Ombul Strongbones, Male Halfling Ranger 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)6 (-2) 14 (+2)11 (+0)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp.


Social Check DCs


Georgina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her skin is also unnaturally pale. With wild red hair. She wears an eyepatch.

Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Georgina was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted druidic powers by her dying brother.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Georgina Wildheart, Female Halfling Druid 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 8 (-1)18 (+4)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Auran, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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