Mardnab Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a cross on it. Her black hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: She snorts whenever she laughs or is feeling confident. She would rather hide behind her crafts than deal with other people.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Mardnab has worked very hard to control her curse. She has never given up on her poetry dream.
Motivation: She is greedy.
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Mary Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She is wearing a long, yellow, dusty cloak. Her red hair is still thick. Her green unseeing eyes seem to look past you.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is an amazing painter.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her dancing dream.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Artistic, Gifted, Fighting. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20000 cp.
Oloric Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears grey leather gloves, a grey jacket, and tight pants. His black hair is singed and shortened. His fierce brown eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. His childhood dream was to be a Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult.
Flaws: Ugly, Shy, Insomniac. Bonds: Mentor, Job. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Gilkass Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her gold crest is lengthy and is close to two feet long. Her fierce gold eyes like to dwell on things.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gilkass grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilkass. She then took over the family business and is one of the better Roofer for hire.
Motivation: To end her boredom; and she is wracked by social anxiety
Flaws: Fearful, Mundane. Bonds: Job, Mentor, Criminal record. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (14 gp). Violet garnet (600 gp). 1 Thunderstones. 1 Everburning torch. 1 Everburning torch.
Moon In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His yellow fur is matted, messy, and big. His fierce amber eyes like to dwell on things.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his mother was called into army service. He worked as a nervous Glassblower and found it very stressful. He struck the Glassblower job and began his own company from there.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Shivering isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is lazy and tries to find solutions quickly.
History: Born to a Carpenter, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Shoemaker for hire.
Motivation: A strong sense of loyalty to Dragonborn people; and expand his business
Ideals: Impeccable. Flaws: Lazy, Racist. Bonds: Poor, Slave, Job. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 270 gp. 1 Climber’s kit.
Bree Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Bather. She has slicked back white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south her family was never financially stable. She dropped out of school before completing her studies. She's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Insane, Cynical. Bonds: Job, Poor. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. Silver comb with moonstones (800 gp). 1 Bullseye lantern. 1 Climber’s kit. 1 Good lock.
Gilbert Wallace, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Banker father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To unite with his brother; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Logical. Flaws: Insane, Disease, Mundane. Bonds: Family. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 2 Antitoxin. 1 Everburning torch. 1 Tanglefoot bags. 4 Thunderstones.
Valafar Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sword always slung over his shoulder. He has a moderate pudge and is not very fit. He wears a deerstalker hat to cover his moderate length blue hair. His fierce silver eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and wants to raise his children well
Flaws: Ugly, Shy, Fearful. Bonds: Military, Family. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 700 gp. Coral (150 gp). 3 Thunderstones. 3 Smokesticks.
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