Salanop Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her hair is golden and curly. Her eyes are brown and beady.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (40 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Watson Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a fine chain shirt which he covers with red colored cloaks and clothing, and his gloved hand is found clutching a shortspear. He has a long white beard with little hanging trinkets. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Disciplined. Flaws: Insane, Forgetful, Mundane, PTSD. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
Possessions: 8000 sp. Large well-done wool tapestry (500 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
River Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'10", this woman very much looks the part of a Herbalist. Her red fur is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.
History: Born in the north to a Herbalist, River learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has achieved small success as a Herbalist.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Pacifist. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 7000 sp. Jet (150 gp). Pink diamond (3000 gp). Hematite (9 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Sard (40 gp). Pink pearl (150 gp).
Trail In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large pastel mantle and cape that has been intricately interwoven into her black robe. Her gray fur is greasy and uncared for. Her yellow eyes are slightly larger than normal.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.
History: She was raised in a forest tribe. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Trail and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Zunn Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a red coat with grey slacks. His red hair, when down, is lengthy. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Emotional, Secretive. Bonds: Criminal record, Adventurer. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 10 pp.
Kelter Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His silver hair and beard is wavy and long. He has gleaming, smiling brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.
History: Kelter was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to end his boredom
Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Attractive, Immigrant, Guardian. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 85 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (500 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (70 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).
Ronobe Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is greying and her face has many wrinkles. Her eyes are gold and catlike.
Personality: She can speak with the recently deceased. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and she's in love
Ideals: Gifted, Entrepeneur. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Auran, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 45000 sp.
Ulblyn Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He has all his life been fascinated with poetry.
History: Ulblyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Fletcher for hire.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp.
Dee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear red clothing when she does not wear armor. Her auburn hair is lengthy. She has a tattooed face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She's in love; and wants her loneliness to end
Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Poor, Family, Has a crush. Occupation: Dyer
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Halfling, Druidic, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 900 gp. Tourmaline (160 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.
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