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NPC Generator

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Advanced [show]


Three Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a top hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irascible and easily irritated. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to loving parents in a slum to the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted divine powers by her dying sister.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Three Of Stars, Female Tabaxi Warrior 9
Medium (5'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp. Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver ewer (20 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp).


Social Check DCs


Millicent Weld, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her blonde hair is greasy and uncared for. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Millicent Weld, Female Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)15 (+2) 17 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Eye agate (14 gp).


Social Check DCs


Quillathe Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue coat over a brown low-cut shirt, and a Stetson hat upon her head. She has shaved her head bald. Her hazel eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the west her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quillathe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quillathe. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Quillathe Teinithra, Female Elf Adept 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 3000 cp. 1 Simple lock.


Social Check DCs


Beleth Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her skin is flawless and her white eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and she is a bit of a kleptomaniac

Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Beleth Charisma, Female Tiefling Warrior 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)17 (+3) 17 (+3)15 (+2)
Skills Athletics +1, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 30 pp.


Social Check DCs


Euphemia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and prefers to wear white clothing when she does not wear armor. Her right hand appears badly burned and disfigured. She wears a feathered hat to cover her moderate length silver hair. Her eyes are likewise gray.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Gifted from a young age, Euphemia studied abroad. She was taken as a slave by a traveling circus and forced to perform Since then, she has sought to make the best of life.

Motivation: An old rival family wants her found; and to be a adventurer again

Ideals: Optimist, Gifted. Bonds: Job, Slave, Family. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Euphemia Thorngage, Female Halfling Monk 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. His silver hair is cut jaggedly and amateurishly. His eyes are gray and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Fletcher, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: To be a Fletcher again.

Ideals: Athletic, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jak Strongbones, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)6 (-2) 17 (+3)12 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Quillathe Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing a perfectly clean shirt and pair of pants. She has slicked back white hair. Her green eyes are slightly larger than normal.

Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Spice Merchant business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Entrepeneur. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Quillathe Ilphelkiir, Female Elf Sorcerer 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 4 (-3)8 (-1) 8 (-1)15 (+2)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gimble Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue armored body suit, with a simple brown line shooting up and back down. His long chestnut hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease. Bonds: Immigrant, Adventurer, Military. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Gimble Gimlen, Male Gnome Fighter 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 9
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 800 gp. Red garnet (120 gp). Blue quartz (11 gp). Jasper (60 gp). Star ruby (600 gp).


Social Check DCs


Ellywick Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a long, tan, dusty cloak. She wears a small hat to cover her moderate length black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is overprotective of those who hire her services. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Disease. Bonds: Guardian, Religious, Nature, Adventurer. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ellywick Waggletop, Female Gnome Cleric 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 gp. 1 Thunderstones.


Social Check DCs

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