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NPC Generator

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Advanced [show]


Greethen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his blue crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Courier, Greethen learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Greethen Akambherylliax, Male Dragonborn Adept 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30 pp. Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs


Rurik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown leather gloves, a brown jacket, and tight pants. He wears his silver hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of eastern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Shy. Bonds: Enemies, Immigrant, Job. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Rurik Foamtankard, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Blacksmith. Her black hair is lengthy. Her violet eyes peer out from beneath her Stetson brown hat.

Personality: She is irascible and easily irritated. She is an amazing painter.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Wizard 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Nyx Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely blue suit with black socks and a vest with buckled shoes. With bright auburn hair. Her amber eyes are passionate and lively.

Personality: Nyx speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has all her life been fascinated with writing.

History: Born in the west her family was never financially stable. Nyx abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Ideals: Impeccable, Artistic. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nyx Scheppen, Female Gnome Commoner 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 27 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 19000 sp. Violet garnet (1200 gp). Sardonyx (20 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Erevan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his trident. He carries a battered whip and tarnished trident as well. He keeps his red hair in a flapper bob. He has gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Erevan Mystralath, Male Elf Warrior 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. White pearl (60 gp). Red-brown spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Luthra Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is still thick. Her eyes are hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved out west to avoid the crime she committed. She is searching for what she claims is her rightful reward.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Antagonistic. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Luthra Pilwicken, Female Gnome Aristocrat 6
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Blue sapphire (900 gp). Violet garnet (1500 gp). Smoky quartz (40 gp). Emerald (900 gp).


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Shy, Forgetful, Ugly. Bonds: Family, Job. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Gomory Payton, Male Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Andram Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Bowyer. His whole body is exceptionally muscular. His red hair is singed and shortened. His red eyes dart from person to person.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of a Body Guard, who enjoyed hunting, Andram was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Andram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor; and to be a body guard again

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Andram Grief, Male Tiefling Barbarian 15
Medium (6'3") Tiefling, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 80 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Medicine +8, Stealth +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). An abacus with copper, silver and gold markers (140 gp). Gold dragon comb with red garnet eye (300 gp). An abacus with copper, silver and gold markers (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Black velvet mask with numerous citrines (140 gp). Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries shields. She has dyed her greying beige fur a little too much giving a sharp beige color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Adventurer. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Smoking In the Storm, Female Tabaxi Druid 8
Medium (4'8") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Deception +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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