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NPC Generator

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Advanced [show]


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in pastel turtlenecks beneath a green coat with blue slacks, and a wedding ring on his right hand. His fur is cut close to his head. His eyes are copper and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, River is combative with any and all who dare try his patience in the slightest.

History: River lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Barber mother left him crippled. He has since lost track of the people in his past.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice. Flaws: Disease. Bonds: In love, Family, Job. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

River In the Wind, Male Tabaxi Bard 13
Medium (6'4") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 44 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 1000 gp. Peridot (20 gp). Black star sapphire (800 gp). Smoky quartz (20 gp). Red-brown spinel (110 gp). Rock crystal (20 gp). Canary diamond (5000 gp). Azurite (4 gp). Rock crystal (20 gp). Deep green spinel (110 gp). Banded agate (4 gp). 1 Medium magic item.


Social Check DCs


Arannis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His long red hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: Arannis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he would like to get married and retire

Ideals: Impeccable, Professionalism, Gifted. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Arannis Cithreth, Male Elf Monk 8
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears baggy tan pantaloons and a black scarf. With a patchy red beard and wild red hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. Aramil was born on a far western island where he grew up under the tutelage of his father, an expert Locksmith. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Aramil Amakiir, Male Elf Cleric 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Five In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her fur is short and red. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Spy, who enjoyed hunting, Five was taken on many hunting expeditions. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: She is content.

Ideals: Logical, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Five In Shadow, Female Tabaxi Sorcerer 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Glee, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green cloak and cross-gartered brown stockings. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of southern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Balam Glee, Male Tiefling Warlock 13
Medium (6'6") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Terran, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333110

Possessions: 4000 gp. Gold music box (3000 gp). 1 Minor magic item.


Social Check DCs


Rael Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has moderate length chestnut hair. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Philantrophist, Logical, Fighting. Bonds: Attractive. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Rael Ariessus, Male Elf Adept 8
Medium (5'3") Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp.


Social Check DCs


Erias Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Erias was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Erias's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Mundane, Disease. Bonds: Poor. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Erias Bofdann, Male Dwarf Cleric 10
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 89 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 15 (+2)13 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1100 gp.


Social Check DCs


Gillyd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant violet.

Personality: She can speak with the recently deceased. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in the east, but her parents moved at a very young age to the south. Cursed with unlife at a very young age, Gillyd has worked very hard to control her curse. She has never given up on her singing dream.

Motivation: A rival would like her out of the picture.

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Gillyd Strakeln, Female Dwarf Expert 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 18 (+4)10 (+0)
Skills History +3, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Hatae Teinithra, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is muscular with a powerful set of arms. Her hair is brown and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Hatae isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable, Joker. Bonds: Attractive, Military, Criminal record. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Hatae Teinithra, Female Elf Aristocrat 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)14 (+2) 10 (+0)18 (+4)
Skills History +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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