Shifting Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Scribe. His fur is cut close to his head. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Scribe business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 2 years.
Motivation: His religion dominates his actions.
Flaws: Ugly, Secretive. Bonds: Job, Adventurer, Religious. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1900 gp. Freshwater pearl (6 gp). Eye agate (6 gp). Banded agate (6 gp). Azurite (6 gp). Chrysoberyl (140 gp). Deep green spinel (140 gp). Eye agate (6 gp). Amethyst (140 gp).
Tana Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She has a large tan mantle and cape that has been intricately interwoven into her black robe. She wears a Stetson hat to hide her balding. Her gray eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Tana embodies much of what other species detest in the Gnomes. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Tana lived on a farm with her mother, near the main road leading to a nearby town. Tana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tana decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her absent mother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Criminal record, Adventurer. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Irann Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her skin is fair and her fingers are delicate and long. She wears a Stetson hat to cover her moderate length brown hair. This green eyed southerner is not easily forgotten.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the south, but her parents moved at a very young age to the north. She was an apprentice working in her father's forge. She left for the south, certain she would find work there.
Motivation: Someone believes her a fraud; and an old rival family wants her found
Bonds: Attractive, Family, Immigrant, Job, Enemies. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
Spring Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, and carries scimitars. Her red fur is kept up in a ponytail inside a top hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Fighting. Bonds: Attractive, Enemies, Family, Rich. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
Kilia Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, she is an attractive figure. She is dressed in a clean brown cloak covering her clean studded leather. She wears her brown hair down. She tend to wears goggles to shield her eyes.
Personality: Kilia is depressed about a lot of things. She tends to be a nihilist. She is lazy, self-centered, vain, and jealous.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She is untrained/undisciplined, which makes her dangerous.
Motivation: Tabaxi compassion; and she feels kind of lost in life
Flaws: Depressed, Selfish, Racist. Bonds: Attractive, Slave. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Gerbo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue trousers with black and tan striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly daggers and swords. With bright white hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Gerbo embodies much of what other species detest in the Gnomes. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ethereal Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: Ethereal was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Depressed, Fearful. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 500 sp. Jade (120 gp).
Gildmak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His white hair is singed and shortened. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Depressed, Hedonist. Bonds: Slave. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp.
Baz Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his pickaxe ready. He keeps his white hair in a flapper bob. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Baz was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Sardonyx (70 gp).
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