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NPC Generator

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Advanced [show]


Siffress Dunben, Female Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears just a blue suit. Her chestnut hair is greasy and uncared for. She is baby faced.

Personality: Calm and collected, she is a well trained Animal Trainer. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Siffress Dunben, Female Gnome Warrior 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 86 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills History +5, Performance +8
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1200 pp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Shifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. She is portly but not overly obese. She keeps her long orange fur kept up in a rat tail. She has gleaming, smiling green eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shifting is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Justice. Flaws: Secretive, Disease. Bonds: Adventurer. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Shifting Running, Female Tabaxi Wizard 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 sp.


Social Check DCs


Thokk Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant gray.

Personality: A skeptical and narcissistic man, Thokk's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Thokk Harper, Male Half-Orc Commoner 6
Medium (5'5") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)8 (-1) 11 (+0)7 (-2)
Skills Arcana +2, Deception +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 400 gp. Blue star sapphire (400 gp). Onyx (40 gp). Red garnet (60 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. He has a golden handlebar mustache and slicked back golden hair. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Athletic, Passionate, Gifted, Persistence. Flaws: Shy. Bonds: Family. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Heian Ostoroth, Male Elf Rogue 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 9
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 500 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (130 gp). A silver and pearl hairclip (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. She has styled her auburn hair well, parting it to the left. Her green eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and her religion dominates her actions

Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Rich, Religious. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Rinn Iranapha, Female Elf Bard 10
Medium (5'2") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 13 (+1)9 (-1)
Skills History +7, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1200 gp. Fiery yellow corundum (1000 gp). Jet (110 gp).


Social Check DCs


Theodoric Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an entirely brown suit with green socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Theodoric was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently the stress of being a Locksmith has made it difficult for him to sleep.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Flaws: PTSD, Insomniac. Bonds: Slave, Job, Family. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Marleigh, Male Human Cleric 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1500 gp.


Social Check DCs


Mordai Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair is dark red and very short. His eyes are likewise white. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful brothel owner made him what he is. Mordai abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Mentor. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Mordai Serenity, Male Tiefling Adept 11
Medium (6'2") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2200 gp. Black opal (500 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His hair is blue and curly. His eyes are silver and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Damakos was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Damakos's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Damakos Idea, Male Tiefling Barbarian 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp. Sard (30 gp).


Social Check DCs


Darrow Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He keeps his long black hair kept up in a rat tail. He has amber eyes and a red hat with a green feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. After a long history of fighting, Darrow and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Slave. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Darrow Smoothhands, Male Halfling Warlock 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Eye agate (4 gp). Smoky quartz (20 gp).


Social Check DCs

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