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NPC Generator

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Advanced [show]


Dariff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dariff is combative with any and all who dare try her patience in the slightest.

History: Dariff was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Mortician.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Dariff Brawnanvil, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)4 (-3) 18 (+4)6 (-2)
Skills History -1, Performance +0
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Charles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Merchant profession.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Butcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Charles Cholmondeley, Male Human Adept 8
Medium (5'11") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His crest is greying and his face has many wrinkles. His red eyes peer out from beneath his wide-brimmed green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Fortune-teller, Direcris learned a great deal about his mother's area of expertise. After coming to the age of reason, Direcris took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Bonds: Family, Job, Adventurer. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Direcris Chumbyxirinnish, Male Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Henry Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Henry Oakes, Male Human Wizard 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills History +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1900 gp. Citrine (50 gp). Moonstone (50 gp). Peridot (50 gp). Moonstone (50 gp). Blue star sapphire (700 gp). Chalcedony (50 gp). Banded agate (5 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a robe, a symbol of his god around his neck, and a greatsword on his belt. He keeps his blonde hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. A true patriot, Darrak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Farmer father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Darrak Daerdahk, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Gunnloda Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. She wears her red hair up in a very large beehive style do. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gunnloda is combative with any and all who dare try her patience in the slightest.

History: Gifted from a young age, Gunnloda studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist, Justice, Gifted. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Gunnloda Stoutale, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 6000 cp.


Social Check DCs


Abalaba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears tight fighting clothing, which leaves very little to the imagination. Her right leg appears badly burned and disfigured. She sports chestnut long hair. She has gleaming, smiling green eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Abalaba lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother.

Ideals: Fighting, Persistence, Artistic. Bonds: Family. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Abalaba Raulnor, Female Gnome Wizard 8
Small (3'0") Gnome, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Markosian Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her black hair has been sun bleached extensively. Her black eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 11th year, her parents were killed by a dire rats raid, leaving Markosian alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better trade route.

Motivation: Someone believes her a fraud; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined, Artistic. Bonds: Adventurer, Enemies. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Markosian Bliss, Female Tiefling Barbarian 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Zûgor Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûgor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Zûgor Hadley, Male Half-Orc Druid 5
Medium (6'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +3, Athletics +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp.


Social Check DCs

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