Frederick Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a grey tunic with white highlights, and long pastel pants that bunch up around his shoes. His long auburn hair is drawn into a two foot long braid. His violet eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich western family. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day; and money/treasure
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Adventurer, Criminal record. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
Windy Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, brown cloak. He wears a Stetson hat to cover his moderate length brown fur. His amber eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Locksmith in town.
History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is wracked by social anxiety; and to be a banker again
Ideals: Justice. Flaws: Ugly, Disease, Mundane, Fearful. Bonds: Job. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 5000 sp.
Oppah Garrick, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and wears a blue cloak and cross-gartered tan stockings. She has styled her silver hair well, parting it to the right. She has hazel eyes and a blue hat with a tan feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.
History: From birth she was tutored by a cruel and relentless mentor. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Immigrant, Family. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1400 sp. Carnelian (80 gp). Chalcedony (80 gp).
Susannah Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She has a large violet mantle and cape that has been intricately interwoven into her brown robe. She wears a wide-brimmed hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Susannah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Susannah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for her.
Ideals: Joker, Impeccable. Bonds: Poor, Criminal record. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Muggrish Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white Stetson hat and white clothes. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small mountains village. Muggrish abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break
Ideals: Joker, Justice. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 6 (-2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +3
Possessions: 14000 sp. Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pûg Harlan, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy black suit, and he perpetually has his longbow ready. He keeps his long auburn hair kept up in a rat tail. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Fighting, Persistence, Impeccable. Bonds: Attractive, Military, Rich. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. White pearl (100 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.
Umpen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.
Motivation: He feels kind of lost in life.
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Religious. Occupation: Slave Trader
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Jasmine Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white costume with the symbols of death on her torso. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jasmine is combative with any and all who dare try her patience in the slightest.
History: Born to a Masseuse, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Locksmith like her father before her.
Motivation: Her spouse's relatives view her with great suspicion; and she feels the way she acts is they only way to get by in the world
Ideals: Justice, Impeccable. Bonds: Job, Poor, Family. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Naill Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 61 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Silver comb with moonstones (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (130 gp). Gold music box (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
