Dimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He takes great joy in being the best Herbalist in town.
History: Dimble was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Herbalist soon after.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and elven compassion
Ideals: Persistence. Flaws: Racist. Bonds: Job, Attractive, Criminal record. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp.
Audhild Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her dagger always slung over her shoulder. She carries with her a set of daggers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She loves telling others what to do and how they should feel about things. Audhild is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She got into the Marshal business at a young age. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Audhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Ideals: Fighting, Opinionated. Bonds: Family, Job, Nature. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Moss agate (6 gp). Silver pearl (140 gp). Obsidian (6 gp). 1 Masterwork Uncommon Weapon.
Galiena Wedgwood, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is white and curly. Her face is scarred and worn.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of western immigrants she idolized her father. She has had some formal poetry training, and achieved minor success. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants revenge against goblins; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Religious, Immigrant. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Caelynn Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern woman wears a blue shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her head has been shaved. Her violet unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Gardener father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety.
Ideals: Athletic. Flaws: Ugly, Disease, Shy, Fearful. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 11)
Armor Class 14
Hit Points 87 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1800 gp. Zircon (30 gp). Star rose quartz (30 gp). Rose (30 gp). Aquamarine (200 gp). Black opal (1100 gp). Rhodochrosite (16 gp). Obsidian (16 gp).
Arannis Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in violet turtlenecks beneath a green coat with white slacks. He wears a feathered hat to hide his balding. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Athletic, Fighting, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 380 gp.
Tim Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His hair is short and auburn. His green eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Opinionated, Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 70 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A silver and pearl hairclip (80 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Medium magic item.
Thoradin Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a grey and yellow robe with the hood down. His tied-back hair is black. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: He was raised by priests from a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Nykkan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His crest is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Server. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was raised by priests from a young age. A gifted student he started as a Detective, but he got bored and became a Server. He became a Server soon after.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 10000 cp.
Alice Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses like a well dressed Barkeep does. She has moderate length red hair. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Alice hails from a village terrorized by goblins. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: Wants to have a good time and be beloved; and revenge
Ideals: Persistence, Optimist. Bonds: Job, Enemies, Rich. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 8
Hit Points 116 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +3
Possessions: 4000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). A silver and pearl hairclip (90 gp). 1 Medium magic item.
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