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NPC Generator

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Advanced [show]


Aelar O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Joker, Artistic. Bonds: Attractive, Religious, Adventurer. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Aelar O'Leary, Male Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp.


Social Check DCs


Gardain Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown small hat and brown clothes. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Gardain's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Athletic. Flaws: Ugly, Selfish. Bonds: Immigrant, Slave. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Gardain Rakankrak, Male Dwarf Warrior 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 69 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Morthos Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green leather gloves, a green jacket, and tight pants. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Insane. Bonds: Adventurer, Poor. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Morthos Wisdom, Male Tiefling Ranger 2
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp.


Social Check DCs


Gale On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He wears a Stetson hat to cover his moderate length orange fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Gale speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Gale studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has drifted from career to career and currently works as a Roofer.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Impeccable, Optimist, Gifted. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Gale On the Mountaintop, Male Tabaxi Druid 4
Medium (6'6") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 21000 cp.


Social Check DCs


Zykroff Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her crest is cut close to her head. Her face is scarred and worn.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She misses her home and complains about the freezing weather, even in summer.

History: A powerful wizard made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has worked as a Sculptor like her mother before her.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Ugly. Bonds: Criminal record, Immigrant, Mentor, Job. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Zykroff Xephyrbahnor, Female Dragonborn Expert 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears violet trousers with blue and red striped suspenders. She wears various colorful collared shirts. Her hair is golden, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 11 years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Pacifist. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Rosalind Arnuanna, Female Half-Elf Expert 8
Medium (5'1") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. Black pearl (600 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp).


Social Check DCs


Nicor Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and violet handkerchief worn on his left side. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is slicked back into a classic pompadour. His red eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He enjoys reading and quiet.

History: Born in the north to a Soapmaker, Nicor learned a great deal about his mother's area of expertise. A gifted student he started as a Bricklayer, but he got bored and became a Soapmaker. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has comitted a past crime that haunts him to this day; and he has a crush on the local bricklayer

Ideals: Fighting, Logical. Bonds: Has a crush, Job, Guardian, Criminal record. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Nicor Serenity, Male Tiefling Expert 4
Medium (5'0") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. Coral (80 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a white suit, yellow shirt, and white tie. He wears a colorful flower in his red hair. He wears crescent spectacles with a black brim.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Gifted, Fighting. Flaws: Racist, Fearful. Bonds: Attractive. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Krimmon Underfoot, Male Halfling Adept 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 16 (+3)7 (-2)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Ignan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 60000 cp. Banded agate (7 gp). Tiger eye turquoise (7 gp). Pink pearl (120 gp). Emerald (1200 gp).


Social Check DCs


Elama Aloro, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky blue painted plate armor. Her red hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Elama abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Seeks redemption.

Flaws: Ugly, Selfish. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Elama Aloro, Female Elf Expert 12
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 83 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Lapis lazuli (8 gp). Sardonyx (80 gp). Blue sapphire (1600 gp). Aquamarine (1200 gp). Jasper (80 gp). Eye agate (8 gp). Star ruby (1600 gp). Rock crystal (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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