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NPC Generator

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Advanced [show]


Eleanor Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her red hair in a flapper bob. Her green unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Eleanor has worked very hard to control her curse. She has never given up on her singing dream.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Family. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Eleanor Simmons, Female Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Aust Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He feeds upon the attention of others.

History: Aust hails from a village terrorized by gnolls. When Aust reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aust fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Aust Cithreth, Male Elf Aristocrat 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 10 (+0)6 (-2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sybil Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her hair is chestnut, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She comes from a rich southern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Sybil Whitby, Female Human Bard 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has a hunchback. His blonde hair is lengthy. His hazel eyes peer out from beneath his top tan hat.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Erky was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Family, Has a crush. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Erky Pingun, Male Gnome Barbarian 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Merihim Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His hair is short and dark red. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Merihim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: To protect his home; and sabotage a competitor

Ideals: Impeccable. Bonds: Slave, Nature, Job, Guardian. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Merihim Wary, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 7
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Arcana +5, Deception +7
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: A miniature golden chest with tiny emeralds lining the top (180 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Wymar Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Secretive, Mundane. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Wymar Heiser, Male Half-Elf Monk 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: Lapis lazuli (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears grey cloth garments or leather armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Selfish, Insomniac. Bonds: Rich. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Travok Aranore, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)12 (+1) 15 (+2)7 (-2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 220 gp.


Social Check DCs


Morkral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Junk Dealer does. His brown hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a wizard, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Junk Dealer.

Motivation: To reunite with his absent father.

Flaws: Ugly. Bonds: Job, Guardian, Family, Mentor. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Rubyeye, Male Dwarf Rogue 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 8
Hit Points 54 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: 3000 gp. Pink pearl (110 gp). Violet garnet (800 gp). Tourmaline (110 gp). Star ruby (1500 gp). Star rose quartz (60 gp). Rich purple corundum (1500 gp). Fire opal (1500 gp). Lapis lazuli (13 gp). Malachite (13 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thiala Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her hair is blonde and curly. She has gray eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A powerful brothel owner made her what she is. She was taken as a slave by a traveling circus and forced to perform Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Bonds: Slave, Job, Military, Mentor, Adventurer. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Thiala Caphaxath, Female Elf Warrior 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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