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NPC Generator

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Advanced [show]


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue cloak. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: He has always had a great fascination with Dwarven culture. He also is a firm believer in the manly ideal.

History: Burgell was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has worked as a Healer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Racist, Impulsive. Bonds: Job, Nature. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Burgell Albaratie, Male Gnome Barbarian 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Gardain Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants, and carries greatswords. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Gardain isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. In his 17th year, his parents were killed by a drow raid, leaving Gardain alone in the world. After a stint in an orphanage, he was adopted. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Fighting, Impeccable. Bonds: Rich, Nature, Enemies. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Gardain Durthane, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Bree Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her eyes are brown and catlike.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Insane, Secretive. Bonds: Adventurer, Rich, Job. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Bree Wildheart, Female Halfling Ranger 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp.


Social Check DCs


Gorga Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her longbow and is in decent physical shape. Her black hair is well kept. She wears an eyepatch.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with finding treasure.

History: She got into the Detective business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has set out to sabotage the competition.

Motivation: To be a Glassblower again.

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Gorga Dumph, Female Half-Orc Adept 12
Medium (6'1") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp. Zircon (20 gp). Violet garnet (800 gp). Azurite (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His red hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Passionate, Artistic. Flaws: Ugly, Fearful. Bonds: Rich, In love. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Mindartis Amakiir, Male Elf Aristocrat 8
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1400 gp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his quarterstaff ready. His orange fur is long and unkept. His eyes are blue and beady.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Bounty Hunter, who enjoyed hunting, Seven was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Seven Of Spirit, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1100 sp. 2 Antitoxin.


Social Check DCs


Ovak Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, black cloak. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her hazel eyes peer out from beneath her small black hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Beggar business at a young age. Ovak liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job, Nature, Family. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Ovak Acton, Female Half-Orc Rogue 7
Medium (4'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp. Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Wish, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears just a black suit. Her whole body is exceptionally muscular. Her blue hair is greasy and uncared for. Her eyes are black.

Personality: She never swears and excessively uses polite adverbs when speaking. Armara is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Armara was born on a far southern plains where she grew up under the tutelage of her father, an expert Map Maker. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Armara Wish, Female Tiefling Rogue 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)18 (+4) 12 (+1)19 (+4)
Skills Athletics +3, Stealth +6
Senses Passive Perception 11
Languages Common, Goblin, Giant, Halfling, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1000 gp.


Social Check DCs


Egelina Upton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered glaive and tarnished monstrous two handed axe as well. She wears her hair in dreadlocks. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Egelina was left her father's suit of armor and trained in its use and care. She struck the Butcher job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Military. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Egelina Upton, Female Human Commoner 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 10 (+0)6 (-2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 170 pp.


Social Check DCs

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