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NPC Generator

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Advanced [show]


Leaf Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a brown and violet robe with the hood down. He wears his gray fur up. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Sailor. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Leaf was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He became a Sailor soon after.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Flaws: Ugly. Bonds: Immigrant, Job, Rich, Family. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Leaf Of Clay, Male Tabaxi Adept 10
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Zircon (70 gp). Malachite (11 gp).


Social Check DCs


Peter Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large yellow jacket. He has a long golden beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Peter hails from a village terrorized by giants. A few years later when the west was not economically sound they moved to his current location. He was granted martial powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Attractive, Family, Immigrant, Enemies, Criminal record. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Peter Harris, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40000 cp.


Social Check DCs


Ella Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, brown cloak. She wears a Stetson hat to hide her balding. She has blue eyes and a brown hat with a yellow feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Ella took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants revenge against dire rats; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Enemies. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Ella Wordsworth, Female Human Warrior 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mary Harlow, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her brown hair is drawn into a tight pony tail with a skull scrunchie. This hazel eyed westerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mary is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Apothecary.

Motivation: She seems to be bored by most things; and she is unsatisfied with her job

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Slave, Job. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Mary Harlow, Female Human Aristocrat 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1

Possessions: 80 pp. Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in a clean violet cloak covering her clean studded leather. Her red hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She never wears the same outfit twice, unless she absolutely has to.

History: She comes from a rich northern family. Her mother was a soldier and died while she was still young. Hugolina was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Military, Job. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Hugolina Iathrana, Female Half-Elf Druid 15
Medium (5'7") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills History +8, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: Blue quartz (10 gp). Golden yellow topaz (900 gp). Jet (110 gp). Bloodstone (50 gp). Sard (50 gp). Black pearl (900 gp). Black pearl (900 gp). Rock crystal (50 gp). Onyx (50 gp). 1 Medium magic item.


Social Check DCs


River In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His fur, while still mostly white, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

River In Woods, Male Tabaxi Aristocrat 17
Medium (6'7") Tabaxi, Neutral Evil (CR 17)
Armor Class 13
Hit Points 84 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Deception +9
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3

Possessions: 300 pp. Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1300 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (700 gp). Solid gold idol (400 gp). Silver comb with moonstones (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Osah Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. She has done her best to style her chestnut hair to look like a famous performer. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Osah Tragedy, Female Tiefling Druid 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1500 gp.


Social Check DCs


Thradal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His silver hair is braided into rings. His eyes are a pleasant hazel.

Personality: Overbrimming with self-confidence, Thradal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Joker, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Thradal Foamtankard, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 8
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)16 (+3) 14 (+2)5 (-3)
Skills Medicine +6, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2

Possessions: 400 pp. Emerald (800 gp). Carnelian (40 gp). Black pearl (700 gp). Iolite (40 gp). Pink pearl (80 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Folgûm Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'9" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His hair is silver and curly. He has green eyes and a white hat with a red feather.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Folgûm has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and to unite with his brother

Flaws: Antagonistic, Disease. Bonds: Religious, Rich, Family. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Folgûm Milton, Male Half-Orc Wizard 2
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)6 (-2) 16 (+3)6 (-2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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