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NPC Generator

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Advanced [show]


Adran Fasharash, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. His moppish brown hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tanner for hire.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Adran Fasharash, Male Elf Ranger 8
Medium (5'2") Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 5 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 3 (-4)10 (+0) 18 (+4)17 (+3)
Skills Perception +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 900 gp. Fire opal (700 gp). Moonstone (20 gp). Star ruby (700 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his ceremonial dagger. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Barakas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After months of barely getting by, Barakas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To prove his worth to the world.

Flaws: Cynical, Impulsive. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Barakas Bliss, Male Tiefling Warrior 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown trousers with grey and yellow striped suspenders. She wears various colorful collared shirts. She has styled her brown hair well, parting it to the right. Her blue eyes peer out from beneath her small brown hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against illithids.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Immigrant. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Nurkara Loderr, Female Dwarf Adept 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 18000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Arnold Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely brown suit with white socks and a vest with buckled shoes. His black hair is braided into rings. His face is scarred and worn.

Personality: He has always had a great fascination with Halfling culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Marshal, Arnold learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Marshal.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Arnold Radcliffe, Male Human Fighter 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. Zircon (70 gp).


Social Check DCs


Maynild Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and tends to wear a large violet jacket. Her right leg appears badly burned and disfigured. Her blonde hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She is a great chef.

History: Gifted from a young age, Maynild studied abroad. She helped her father out around the business and became quite the natural. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Maynild Coulson, Female Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 16 (+3)5 (-3)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp. Azurite (13 gp).


Social Check DCs


Rimmon Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his ceremonial dagger ready. His hair is purple and curly. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: Rimmon was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rimmon took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Rimmon Belief, Male Tiefling Fighter 5
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 5000 sp. Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stacee Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a black coat with white slacks. She carries with her a set of warhammers on her belt, each one with a emerald on the hilt. Her white hair is slicked back into a classic pompadour. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Stacee was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Stacee Fatrabbit, Female Halfling Fighter 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Windy Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She wears a wide-brimmed hat to hide her balding. Her blue eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Courier mother left her crippled. During her travels, Windy and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Windy discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Windy fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Insomniac. Bonds: Religious, Adventurer. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Windy Of Ivory, Female Tabaxi Bard 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 9 (-1)18 (+4)
Skills Medicine +3, Nature +6
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in a clean brown cloak covering his clean studded leather. His fur is orange and very short. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Weaver.

Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Bonds: Job, Mentor. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

River Of Clay, Male Tabaxi Warrior 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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