Habor Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely green suit with black socks and a vest with buckled shoes. His silver hair is lengthy and is close to two feet long. His fierce gold eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Habor isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Habor lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes him a fraud; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Impeccable, Athletic, Entrepeneur. Bonds: Family, Enemies. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 1200 pp. Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Silver comb with moonstones (800 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (1600 gp). Cloth of gold vestments (50 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item.
Baradad Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a tight fitting green shirt and pants. His left hand appears badly burned and disfigured. He keeps his bronze crest in a pixie cut. His gold eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Baradad has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive, Disease. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. 4 Antitoxin.
Conrad Barton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Performer soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Attractive, Job. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Celestial, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Theriatis Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His black hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Theriatis grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Extrovert, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Darkwood Shield. 1 Banded mail.
Eida Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white tunic with blue highlights, and long white pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. Her hair is long and black with streaks of blonde, and is pulled back with small white clips. Her thin eyebrows rest above her beady amber eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a mountains tribe. Her childhood dream was to be a Doctor, but she was a colossal failure. She has drifted from career to career and currently works as a Locksmith.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Job, Religious. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 96 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 1100 pp. Old masterpiece painting (2000 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item. 1 Medium magic item.
Fallthra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears silk and lounges about seductively. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. Her blue eyes are passionate and lively.
Personality: Fallthra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When she's not drinking or sleeping the drinks off, she's doing music.
History: Fallthra hails from a village terrorized by orcs. Her father was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her music dream.
Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Impeccable, Artistic. Bonds: Attractive, Slave, Enemies. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp.
Pikar Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he prefers to wear red pants and tee shirts. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.
History: Pikar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Knight and was forced into it by his family.
Ideals: Gifted. Flaws: Insomniac. Bonds: Family, Poor, Nature. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Smoking Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is generally shirtless and showing off her tattooed chest. Her long white fur is drawn into a two foot long braid. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a minor phobia of water and hates getting wet.
History: She got into the Fisher business at a young age. When Smoking reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Fisher.
Motivation: She is terrified, and will act out of fear.
Ideals: Passionate. Flaws: Fearful. Bonds: Job, Military. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 21 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2000 gp. Jet (120 gp). Moss agate (8 gp). Rhodochrosite (8 gp). Rich purple corundum (700 gp). Iolite (30 gp). Sard (30 gp). Peridot (30 gp).
Vlorn Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His red hair and beard is wavy and long. He has several tiny topaz earrings on each ear.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vlorn is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Stableman.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. White opal (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
