Justin Myerscough, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown clothing when he does not wear armor. His tied-back hair is golden. He has several tiny amber earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Farmer, who enjoyed hunting, Justin was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Ideals: Athletic, Joker. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
Possessions: 1100 gp. Jeweled electrum ring (3000 gp).
Tenena Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses like a well dressed Sellsword does. She sports brown long hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of goblins once and for all.
History: Tenena was born in the east. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 12 years.
Motivation: Someone believes her a fraud.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Silver chalice with lapis lazuli gems (180 gp).
River In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly clubs and hammers. Her fur is yellow, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She has a small toy that she constantly fidgets with.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She then took over the family business and is one of the better Ruler for hire.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Addict, Disease. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.
Bimpnottin Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a blue cloak and cross-gartered brown stockings. Her long chestnut hair reaches down to her waist. Her fierce violet eyes like to dwell on things.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Rich, Enemies. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 13
Hit Points 51 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
Possessions: 500 gp. Amethyst (150 gp). Malachite (4 gp).
Spear Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear brown clothing when she does not wear armor. Her fur, while still mostly gray, has prominent grey streaks. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. When Spear reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.
Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor, Military. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 7000 sp. Tourmaline (80 gp). Onyx (60 gp). Aquamarine (1400 gp). Aquamarine (1400 gp).
Traubon Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is bristling with hidden weapons, mostly kukris and crossbows. His blonde hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Traubon reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Logical. Bonds: Criminal record, Guardian, Religious, Military. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Ugol Leighton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and very short. His hazel eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ugol was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Cynical. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp.
Frug Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he very much looks the part of a Mercenary. His hair is always cut to a buzz. His eyes are hazel and beady.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 23000 cp. 1 Minor magic item.
Hunter Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His brown hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Dragonborn people; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!