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NPC Generator

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Advanced [show]


Lone In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a brown poncho over his likewise colored trousers and shirt. His lavender fur is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south to a Dyer, Lone learned a great deal about his father's area of expertise. Lone abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Someone believes him a fraud; and sabotage a competitor

Flaws: Ugly, Hedonist. Bonds: Job, Adventurer, Enemies. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Lone In the Storm, Male Tabaxi Monk 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ûshgol Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His golden hair is knotted and matted. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Seamstress, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: Many drow want him driven away; and he'd like to take his coworkers down a peg

Ideals: Justice, Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Ûshgol Atterton, Male Half-Orc Bard 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoberyl (60 gp). Star ruby (900 gp).


Social Check DCs


Claira Nailo, Female Elf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her chestnut hair is smooth and relatively long. Her eyes, though not visible through her cowl, are brown.

Personality: Her tongue was cut out and she uses sign language. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a desert tribe. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Disease, Impulsive. Bonds: Attractive, Nature, Slave. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Claira Nailo, Female Elf Rogue 10
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Stealth +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Aquan, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp. Sardonyx (20 gp). Chrysoberyl (50 gp). Azurite (4 gp). Aquamarine (900 gp). Moonstone (20 gp). Red garnet (50 gp). Freshwater pearl (4 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kothûg Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kothûg took refuge in the old dungeon and found the beat up trident and armor he uses now. He has drifted from career to career and currently works as a Jeweler.

Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Job, Rich. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Kothûg Atherton, Male Half-Orc Expert 5
Medium (6'5") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Pearl TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her golden hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She has all her life been fascinated with dancing.

History: Sold as a small child to a necromancer, Pearl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Masseuse, but she got bored and became a Marshal. She then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Pearl TellPenny, Female Halfling Adept 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. 2 Alchemist’s fire. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Mordai Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His long brown hair is drawn into a two foot long braid. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Mordai hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Mordai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to share knowledge with the world

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Addict, Hedonist. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Mordai Ennui, Male Tiefling Rogue 7
Medium (5'10") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs


Cloak Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel cloak and cross-gartered white stockings. He has dyed his greying gray fur a little too much giving a sharp gray color. His blue eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Nature, Family. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Cloak Thundercloud, Male Tabaxi Fighter 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a lot of dark rich colors, with gold accents. His hair is brown and curly. He has gleaming, smiling brown eyes.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Manfred was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Religious. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Manfred Quinten, Male Half-Elf Rogue 3
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thorpe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He has styled his auburn hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: Thorpe was born the youngest of three triplets. After coming to the age of reason, Thorpe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thorpe Nimblefingers, Male Halfling Expert 7
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills Deception +7, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 110 pp. Lapis lazuli (16 gp). Amber (40 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs

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