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NPC Generator

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Advanced [show]


Mardnab Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her long white hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a ruthless business woman, a trait she acquired from her father.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: Retire the richest woman in the north; and to get a good night's sleep

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Poor. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Mardnab Beren, Female Gnome Commoner 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: White opal (600 gp).


Social Check DCs


Aust Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His long golden hair reaches down to his waist. This amber eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Aust grew up listening to his father's many stories. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Aust Xistsrith, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ulfgar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He keeps his blonde hair in a flapper bob. He has several tiny aquamarine earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Ulfgar Torevir, Male Dwarf Cleric 9
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)7 (-2) 11 (+0)8 (-1)
Skills Medicine +3, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nissa Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a tan vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is cut short. Her ears are large.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born on a small isolated farm. Nissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To reunite with her old friends; and she's in love

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Nissa Boondiggles, Female Gnome Monk 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp.


Social Check DCs


John Badger, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 5 years old his parents immigrated from the west. John was born on a far western mountains where he grew up under the tutelage of his father, an expert Doctor. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

John Badger, Male Human Commoner 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 18 (+4)8 (-1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 500 gp. Silver chalice with lapis lazuli gems (170 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver chalice with lapis lazuli gems (170 gp). Gold and ruby ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. She keeps her long orange fur kept up in a rat tail. Her eyes are hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is an amazing painter.

History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Military. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Harvest Of Snakes, Female Tabaxi Expert 3
Medium (4'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Theobald Shelley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and typically wears brown cloth garments or leather armor. His hair is white and curly. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Painter, Theobald learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Painter job and began his own company from there.

Motivation: Expand his business.

Flaws: Ugly, Mundane, Depressed. Bonds: Military, Job. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Theobald Shelley, Male Human Fighter 7
Medium (5'8") Human, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Warryn was left his mother's suit of armor and trained in its use and care. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Flaws: Insane, Insomniac, Depressed. Bonds: Poor, Military, Nature. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Warryn Albaratie, Male Gnome Fighter 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 10 (+0)6 (-2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Orla Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears skinny pants and wears a blue and yellow robe with the hood down. Her blonde hair is lengthy. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Glassblower business at a young age. She moved out north to avoid the crime she committed. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Orla Gummen, Female Gnome Monk 10
Small (3'3") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Silver ewer (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). An abacus with copper, silver and gold markers (60 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item.


Social Check DCs

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