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NPC Generator

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Charles Everly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear brown clothing when he does not wear armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his brother

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Debt. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Charles Everly, Male Human Cleric 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 98 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 6 (-2)9 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Moss agate (16 gp). Violet garnet (1400 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Frouse Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long black hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Justice, Artistic. Bonds: Rich, Job, Family. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Frouse Fiddlefen, Male Gnome Warlock 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dalgal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. He has wavy black hair. His eyes are brown and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. After months of barely getting by, Dalgal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and he's in love

Ideals: Joker. Bonds: Religious, Rich, Criminal record, Has a crush. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Dalgal Helcral, Male Dwarf Cleric 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Olivia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female dresses well, wearing red shirts, loose pants, and blazers most of the time. She is tall, broad shouldered and powerfully built. She has shaved her head bald. She wears large thick round spectacles.

Personality: Olivia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. She was taken from her home at a very young age. She left for the north, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and halfling compassion

Ideals: Impeccable. Bonds: Attractive, Immigrant, Nature, Slave. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Olivia Greenleaf, Female Halfling Fighter 5
Small (2'8") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Valanthe Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Valanthe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is greedy; and she's looking for her big break

Ideals: Impeccable. Bonds: Adventurer, Attractive, Rich, Religious. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Valanthe Ofandrus, Female Half-Elf Druid 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)17 (+3) 6 (-2)7 (-2)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 8
Languages Common, Elven, Terran, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Traki Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He has styled his golden hair well, parting it to the left. He has gleaming, smiling green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Secretive. Bonds: Criminal record, Poor. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Traki Lathalas, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Oriax Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His blue hair is kept up in a ponytail inside a deerstalker hat. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Oriax hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Has a crush, Enemies. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Oriax Creed, Male Tiefling Barbarian 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 180 gp.


Social Check DCs


Aerdeth Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is singed and shortened. His eyes are likewise blue.

Personality: Aerdeth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Aerdeth Dalanthan, Male Half-Elf Aristocrat 6
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears a broad hat to hide his balding. His hazel eyes dart from person to person.

Personality: A skeptical and narcissistic man, Kildrak's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kildrak Trueblood, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 6 (-2)13 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. 7 Acid flasks.


Social Check DCs

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