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NPC Generator

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Advanced [show]


Calcitro Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his golden hair up. He has several tiny amber earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Mortician, Calcitro learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Job. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Calcitro Appleblossom, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Orryn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a great chef.

History: He got into the Mortician business at a young age. He was an apprentice working in his father's forge. Recently the stress of being a Mortician has made it difficult for him to sleep.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Orryn Nucklestamp, Male Gnome Expert 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 41000 sp.


Social Check DCs


Dariff Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of her god around her neck, and a pickaxe on her belt. Her silver hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 8 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Dariff's homeland. Dariff decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Military, Immigrant. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Dariff Graybeard, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Breena Welber, Female Gnome [Permalink]

Personal [hide]

Description: A 3'6" eastern woman, she is wearing a perfectly clean shirt and pair of pants. Her blonde hair is wavy and long. Her eyes, though not visible through her cowl, are green.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She uses divination through singing.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Breena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and gnomish compassion

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Attractive, Mentor, Family. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Breena Welber, Female Gnome Warrior 13
Small (3'6") Gnome, Neutral Good (CR 13)
Armor Class 14
Hit Points 111 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Cloth of gold vestments (120 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, white cloak. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Half-Orc people; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Bulzo Littlefoot, Male Halfling Warlock 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 600 sp.


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Alex Wellington, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Ignan, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. Brass mug with jade inlays (300 gp). 1 Alchemist’s fire.


Social Check DCs


Zepar Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Fisher does. His purple hair is matted, messy, and big. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Fisher in town.

History: The child of a Bookbinder, who enjoyed hunting, Zepar was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Zepar Heal, Male Tiefling Commoner 2
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Deep green spinel (120 gp). Deep green spinel (120 gp). Red-brown spinel (120 gp). 1 Superior lock.


Social Check DCs


Dagnal Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Spice Merchant. Her golden hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Spice Merchant born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and further expansion of business

Ideals: Persistence, Gifted. Bonds: Job, Attractive, Adventurer. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Dagnal Dankil, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 9000 cp.


Social Check DCs


William Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a yellow costume with the symbols of magic on his torso. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy brown hair. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Entrepeneur. Bonds: Slave, Attractive, Rich. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

William Amakiir, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Pink pearl (110 gp). Red spinel (110 gp). Bloodstone (40 gp).


Social Check DCs

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