Rangrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He wears grey leather gloves, a grey jacket, and tight pants. His red hair is kept up in a ponytail inside a small hat. His eyes are violet and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Rangrim was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Rangrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rangrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rangrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Attractive, Criminal record. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Silvo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man is wearing a long, red, dusty cloak. His white hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a wizard, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Body Guard, but he was a colossal failure. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Fighting. Bonds: Nature, Mentor, Job, Has a crush. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 300 gp. Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Reed, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Layabout does. His chestnut hair is smooth and relatively long. He has hazel eyes and a grey hat with a yellow feather.
Personality: He will rave to anyone who will listen. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Flaws: Insane. Bonds: Job, Immigrant, Rich, Nature. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Banded mail.
Ekk Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white cloak and cross-gartered brown stockings and is in decent physical shape. Her brown hair is unkempt and raggedy. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a slaver, Ekk was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Flaws: Ugly, Depressed. Bonds: Poor, Criminal record, Mentor. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Thorpe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his red robe and has his morningstar always slung over his shoulder. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Animal Trainer, Thorpe learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Animal Trainer soon after.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp.
Lucan Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Lucan was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Ideals: Athletic, Opinionated, Optimist. Bonds: Attractive, Family. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 20000 cp. 2 Tanglefoot bags. 2 Smokesticks. 1 Everburning torch. 3 Holy water.
Adelaide Garrick, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her Stetson hat is riddled with cuts and holes. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a white middle class family as the only child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and nothing but the best is good enough for her
Ideals: Impeccable, Joker. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
Rathkran Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a green cloak and cross-gartered red stockings. His crest is greying and his face has many wrinkles. His half smiles and red eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments
History: Rathkran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 120 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). A necklace of small pink pearls (5000 gp).
Dara Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her black hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Born in the east her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: She has a crush on the local Roofer; and to protect her home
Ideals: Athletic, Gifted. Bonds: Attractive, Guardian, Immigrant, Poor. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Tourmaline (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
