Kilvar Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and someone believes him a fraud
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Mentor, Rich, Enemies. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 99 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon, Orc, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1200 gp.
Williamina Gladstone, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Herbalist uniform. Her hair is always cut to a buzz. Her green unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Herbalist. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She's also a talented Banker, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic. Flaws: Disease, Hedonist, Insomniac. Bonds: Job. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Broce Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears a small hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Tanner, Broce learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.
Sarah Sharps, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears brown trousers with black and white striped suspenders. She wears various colorful collared shirts. Her moppish blonde hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: Her spouse's relatives view her with great suspicion; and money/treasure
Ideals: Disciplined, Impeccable. Bonds: Religious, Rich, Family. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Elven, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (3000 gp).
Meena Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears just a blue suit. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Meena has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Logical. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Citrine (20 gp).
Sarah Burton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body and is in decent physical shape. She has styled her silver hair well, parting it to the right. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the east her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Flaws: Mundane, Insane. Bonds: Criminal record, Poor, In love. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Tippletoe Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in tan turtlenecks beneath a blue coat with black slacks. She sports red long hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Barkeep. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is wracked by social anxiety; and further expansion of business
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Slave, Guardian. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp.
Claira Othronus, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. She wears a top hat to cover her moderate length black hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. Claira is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Claira hails from a village terrorized by illithids. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. By chance she met her sister recently and the two have been together since.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Ideals: Disciplined, Entrepeneur. Bonds: Rich, Family, Enemies. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 18000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 2 Smokesticks. 2 Smokesticks.
Bendoo Lancaster, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is unkempt and raggedy. This brown eyed northerner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Bendoo was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with unlife at a very young age, Bendoo has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Poor. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. Carnelian (60 gp).
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