Tiaathque Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered hammer and tarnished bastard sword as well. Her brown hair is long and unkept. Her brown eyes dart from person to person.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Banker and found it very stressful. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a healer again
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Raam Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly dark red, has prominent grey streaks. His red eyes dart from person to person.
Personality: Overbrimming with self-confidence, Raam isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Selfish. Bonds: Poor, Criminal record. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp. Tourmaline (80 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Chrysoprase (40 gp). Deep blue spinel (400 gp). Deep green spinel (80 gp). 1 Minor magic item.
Furrele Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She is physically well-built. Her bronze crest is unkempt and raggedy. Her red eyes are slightly larger than normal.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is afraid of women and trembles around them
History: She got into the Stylist business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1600 gp. Deep blue spinel (1400 gp). Citrine (30 gp). Zircon (30 gp). Rhodochrosite (7 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Chrysoprase (30 gp). Red spinel (150 gp).
Shava Merit, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears rags and sports a simple walking cane. She keeps her dark red hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. She was always very intelligent and has formed a secret society of specialists.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Attractive, Nature, Military. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1300 gp.
Elizabeth Clayden, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with violet stripes complete with hood. She is physically well-built. Her chestnut hair is matted, messy, and big. She has hazel eyes and a brown hat with a violet feather.
Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 40000 cp.
Meriele Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports violet clothing, slightly heavier than average wear. Her hair is greying and her face has many wrinkles. She has violet eyes and a violet hat with a green feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for her, and Meriele does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Depressed. Bonds: Immigrant, Military, Nature. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Chrysoprase (50 gp). Amethyst (160 gp). Malachite (13 gp).
Thea High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, red, dusty cloak. She wears a colorful flower in her blonde hair. Her eyes are hazel.
Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. Thea enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of northern immigrants she idolized her father. Her parents enrolled her in a Commoner school at a young age so that she could practice her psionic talents. She then took over the family business and is one of the better Dyer for hire.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 6000 sp. Blue quartz (5 gp). Black opal (1200 gp). Freshwater pearl (5 gp).
Leaf Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His yellow fur is greasy and uncared for. His copper eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.
History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end.
Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 7000 cp.
Gardain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a worn and beaten armor. His hair is silver and very short. His amber eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Passionate. Bonds: Attractive, Religious, Job, Family. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Bloodstone (20 gp). Sard (20 gp). Banded agate (13 gp). Azurite (13 gp).
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