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NPC Generator

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Advanced [show]


Silent Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a brown vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. She has moderate length cinnamon fur. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is irascible and easily irritated. She receives visions of the future at random moments

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Silent Of World, Female Tabaxi Commoner 8
Medium (4'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp. Jasper (60 gp).


Social Check DCs


Melissa Home, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her white hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Assassin profession.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an apprentice working in her father's forge. She became a Unemployed soon after.

Motivation: She uses money and sex appeal to get what she needs; and further expansion of business

Flaws: Impulsive, Disease. Bonds: Attractive, Job, Rich. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Melissa Home, Female Human Ranger 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 37 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)18 (+4) 16 (+3)8 (-1)
Skills Arcana +8, Medicine +7
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Druidic, Elven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1800 gp. Sardonyx (40 gp). Blue quartz (15 gp). Sard (40 gp). Peridot (40 gp). Iolite (40 gp). Peridot (40 gp). Star rose quartz (40 gp). Rock crystal (40 gp).


Social Check DCs


Dayereth Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His hair is long and silver with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: Dayereth wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: He was born in the south, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Dayereth Eathalena, Male Half-Elf Expert 2
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Holy water.


Social Check DCs


Two Llamas Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her red fur is lengthy. Her eyes are yellow and beady.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. She found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Emotional. Bonds: Adventurer, Rich. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Two Llamas Of Dragons, Female Tabaxi Warlock 7
Medium (6'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Draconic, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 500 gp. Deep blue spinel (900 gp). Deep green spinel (110 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is black and very short. His brown eyes peer out from beneath his broad tan hat.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Zook Quillsharpener, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Garl Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Layabout. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Laborer, who enjoyed hunting, Garl was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Layabout.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Entrepeneur, Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Garl Vance, Male Half-Orc Druid 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Obsidian (7 gp).


Social Check DCs


Kithri Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female is well dressed, constantly wearing a white suit, red shirt, and black tie. She is tall, broad shouldered and powerfully built. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also is a firm believer in the womanly ideal.

History: Kithri hails from a village terrorized by orcs. Her psionic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by orcs. Kithri was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Enemies. Occupation: Sailor

Voice: American accent

Attributes [hide]

Kithri Swiftwhistle, Female Halfling Commoner 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 16
Hit Points 39 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Orc
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1700 gp. Alexandrite (400 gp). Iolite (80 gp). Deep blue spinel (400 gp). Rock crystal (80 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Odo Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He wears dull violet sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, and his gloved hand is found clutching a shortspear. He sports a flattop hair cut. He wears a mask on his face.

Personality: He acts crazy and hedonistic. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of brigands; and expand his business

Flaws: Hedonist. Bonds: Military, Job, In love, Enemies. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Odo Amastacia, Male Half-Elf Expert 11
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 9
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1

Possessions: 1800 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Bernard Romeo, Male Half-Elf Fighter 3
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)7 (-2) 10 (+0)18 (+4)
Skills Persuasion +6, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Alexandrite (700 gp). Chrysoberyl (140 gp). Rock crystal (20 gp).


Social Check DCs

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