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NPC Generator

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Advanced [show]


Sorath Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her black hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sorath took refuge in the old dungeon and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Sorath Beauty, Female Tiefling Sorcerer 6
Medium (5'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)19 (+4) 12 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Auran, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156653000000

Possessions: 700 gp.


Social Check DCs


Andram Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting black shirt and pants. His red hair is smooth and relatively long. His black eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Andram lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Adventurer, Family, Criminal record, Enemies. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Andram Horror, Male Tiefling Fighter 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)18 (+4) 14 (+2)10 (+0)
Skills Athletics +5, Investigation +7
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +7

Possessions: 60 pp.


Social Check DCs


Beiro Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family His martial abilities were realized during a raid on his village. He became a Apothecary soon after.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Secretive. Bonds: Criminal record, Job. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beiro Wasanthi, Male Elf Fighter 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Pikar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a white cloak and cross-gartered grey stockings. He has a long white beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a plains tribe. After coming to the age of reason, Pikar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Gifted. Flaws: Shy. Bonds: Family, Nature, Religious. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Pikar Honeypot, Male Halfling Druid 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 60000 cp.


Social Check DCs


Ielenia Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is dressed in a clean tan cloak covering her clean studded leather. Her whole body is exceptionally muscular. She has shaved her head bald. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She has always had a great fascination with Dragonborn culture. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy.

Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Attractive, Rich. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Ielenia Goltorah, Female Elf Druid 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Birel Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She keeps her brown hair in a flapper bob. Her fierce gray eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Rich, Job, Nature, Family. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Birel Othronus, Female Half-Elf Paladin 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Wrenn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wrenn's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Selfish, Antagonistic. Bonds: Criminal record, Rich, Family. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wrenn Folkor, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fargas Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His left hand appears badly burned and disfigured. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Fletcher, who enjoyed hunting, Fargas was taken on many hunting expeditions. Fargas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Nature. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Fargas Deephollow, Male Halfling Aristocrat 14
Small (3'3") Halfling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 110 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. Coral (140 gp). Black star sapphire (1300 gp). Rich purple corundum (1300 gp). Sard (40 gp). Citrine (40 gp). Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoglik Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple white robe with red stripes complete with hood. His blonde hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of men and trembles around them

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hoglik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Hoglik Asheton, Male Half-Orc Paladin 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)9 (-1) 17 (+3)6 (-2)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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