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NPC Generator

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Advanced [show]


Jak Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting red shirt and pants. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: Jak was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's in love; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Family, Has a crush. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Jak Elderberry, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Thervan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan cloak and cross-gartered brown stockings. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Guard profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Passionate, Gifted. Bonds: Job, Rich. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Thervan Ariessus, Male Elf Warlock 2
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)4 (-3) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 210 gp.


Social Check DCs


Two Llamas Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in pastel turtlenecks beneath a violet coat with blue slacks. He wears a Stetson hat to cover his moderate length cinnamon fur. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by goblins. Two Llamas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Seeks redemption.

Ideals: Athletic, Impeccable, Justice. Bonds: Criminal record, Enemies. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Two Llamas Shoe, Male Tabaxi Druid 8
Medium (5'8") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)5 (-3) 10 (+0)12 (+1)
Skills Acrobatics +5, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp.


Social Check DCs


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a brown suit. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Slave. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gimurt Eversharp, Male Dwarf Adept 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tawna Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears very tight pants and wife beaters, though occasionally she sports a red coat. She wears her hair in dreadlocks. Her hazel eyes are passionate and lively.

Personality: She will rave to anyone who will listen. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane, Lazy. Bonds: Family. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Tawna Bigheart, Female Halfling Adept 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 14 (+2)19 (+4)
Skills Intimidation +7, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 900 gp.


Social Check DCs


Ubada Emsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. She has wavy black hair. Her eyes, though not visible through her cowl, are blue.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.

History: When she was but 5 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Pacifist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ubada Emsworth, Female Half-Orc Wizard 3
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Solid gold idol (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Phelaia Ambition, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy black pantaloons and a green scarf. Her hair is purple and very short. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Phelaia studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To protect her home; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Guardian. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Phelaia Ambition, Female Tiefling Sorcerer 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)18 (+4) 16 (+3)19 (+4)
Skills Insight +6, Investigation +7
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Giant, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with black highlights, and long green pants that bunch up around her shoes. She carries with her a set of glaives on her belt, each one with a aquamarine on the hilt. She has dyed her greying red hair a little too much giving a sharp red color. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She doesn't get along with people that don't share her tastes; and she has passion for adventuring and risk

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Oriel Withrethin, Female Half-Elf Adept 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 sp. Deep green spinel (50 gp). Red spinel (50 gp). 1 Good lock.


Social Check DCs


Heward Sutherland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large grey jacket. His hair is long and chestnut with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he loathes his own lifestyle

Ideals: Joker, Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Sutherland, Male Human Paladin 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Deception +1, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. 2 Antitoxin.


Social Check DCs

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