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NPC Generator

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Advanced [show]


Medrash Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green cloak and cross-gartered violet stockings. He keeps his long blue crest kept up in a rat tail. He has gold eyes.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Insane, Racist. Bonds: Has a crush, Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Medrash Linxakasendalor, Male Dragonborn Adept 18
Medium (6'5") Dragonborn, Neutral Good (CR 18)
Armor Class 12
Hit Points 95 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333

Possessions: 4000 gp. Blue quartz (5 gp). Golden yellow topaz (1100 gp). Hematite (5 gp). Rock crystal (30 gp). Onyx (30 gp). Blue sapphire (700 gp). Deep blue spinel (1100 gp). Azurite (5 gp). Iolite (30 gp). Coral (70 gp). Silver pearl (70 gp). White opal (700 gp). Sard (30 gp). Jasper (30 gp). Sardonyx (30 gp). Smoky quartz (30 gp). Brown-green garnet (70 gp). Freshwater pearl (5 gp). Violet garnet (1100 gp). Amber (70 gp). Star ruby (700 gp). Blue sapphire (700 gp). Sard (30 gp). Violet garnet (1100 gp). Golden pearl (70 gp). Obsidian (5 gp). Smoky quartz (30 gp). Banded agate (5 gp). Citrine (30 gp). White opal (700 gp). Banded agate (5 gp). Chrysoprase (30 gp). Golden pearl (70 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Black pearl (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cora Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her long golden hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a very good compulsive liar and kleptomaniac.

History: Cora hails from a village terrorized by goblins. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Cora Greenbottle, Female Halfling Commoner 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)16 (+3) 13 (+1)6 (-2)
Skills Animal Handling +3, Deception +0
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Edge Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears pastel leather gloves, a pastel jacket, and tight pants. She has wavy orange fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She comes from a rich eastern family. Her mother was a soldier and died while she was still young. Edge was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Job, Has a crush, Rich, Military. Occupation: Detective

Voice: American accent

Attributes [hide]

Edge Of Ebony, Female Tabaxi Warrior 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Semyaza Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a black poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To reunite with her absent mother; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Attractive, Rich, Immigrant, Criminal record, Family. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Semyaza Suspicion, Female Tiefling Cleric 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She very much looks the part of a Adventurer. Beneath her clothing is a huge mess of scar tissue. She keeps her black hair in a pixie cut. Her fierce amber eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has drifted from career to career and currently works as a Adventurer.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Slave, Rich. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Morana Gorunn, Female Dwarf Expert 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 3 (-4)11 (+0)
Skills Athletics +4, Medicine -2
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Nogu Appleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a pastel scarf. She has a moderate pudge and is not very fit. She keeps her long blonde hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Nogu studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Nogu Appleton, Female Half-Orc Sorcerer 10
Medium (5'11") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Blame, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a black costume with the symbols of luck on her torso. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born in a small forest village. She has had some formal music training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor.

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Vepar Blame, Female Tiefling Monk 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Matilda Wallace, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She is physically well-built. Her hair is chestnut and curly. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. She takes great joy in being the best Tanner in town.

History: Sold as a small child to a slaver, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: To settle down with her crush; and she is unsatisfied with her job

Ideals: Disciplined. Bonds: Job, Mentor, Family, Has a crush. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Matilda Wallace, Female Human Warrior 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)9 (-1) 15 (+2)6 (-2)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears professional attire. Her brown hair is kept up in a ponytail inside a top hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She is unsatisfied with her job; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Ariessus, Female Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20000 cp. Obsidian (9 gp). Violet garnet (1400 gp). Amber (140 gp). Violet garnet (1400 gp). 1 Everburning torch. 3 Antitoxin.


Social Check DCs

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