Joan Nash, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. She is bristling with hidden weapons, mostly shortspears and hand crossbows. Her red hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Joan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joan. She used her abilities to trick people and travel the world for free.
Motivation: To share knowledge with the world; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 gp. 1 Darkwood Shield.
Ahlyssa Cromwell, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears brown painted combat armor at almost all times. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Flaws: Addict, Selfish. Bonds: Attractive, Poor. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Crowbar.
Habor Delight, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His brown hair is kept up in a ponytail inside a feathered hat. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Habor was born the youngest of three triplets. His first spouse was a Dilettante, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and someone believes him a fraud
Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Family. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 40 gp. 2 Smokesticks.
Howard TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has wavy golden hair. His eyes are violet and catlike.
Personality: A skeptical and narcissistic man, Howard's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a mountains tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 34 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 4000 gp. Iolite (60 gp). Fire opal (800 gp). Golden pearl (110 gp). Golden yellow topaz (700 gp). Deep green spinel (110 gp). Deep blue spinel (700 gp). Pink pearl (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Naill was born with his father's beautiful face. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Family. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 6000 cp. 1 Half-Plate. 1 Chain shirt.
John Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear yellow clothing when he does not wear armor. His hair is brown and very short. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to settle down with his crush
Flaws: Addict. Bonds: Has a crush, Poor, Nature, Family. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 56 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Callie Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish brown hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the south. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Callie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Athletic, Pacifist. Bonds: Rich, Religious. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp.
Pearl Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy and tries to find solutions quickly.
History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg
Flaws: Lazy, Secretive, Fearful. Bonds: Job, Nature. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 3 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Mara Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Roofer. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her red hair in a flapper bob. She wears an eyepatch.
Personality: While she acts the brute, she is far gentler than she would appear. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. By chance she met her sister recently and the two have been together since.
Motivation: She desires power and/or immortality; and marry her sister to traveling adventurers
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Mentor, Family, Adventurer. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
