Baradad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His long silver crest is drawn into a two foot long braid. His half smiles and red eyes are beguiling and draw you in.
Personality: Baradad is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.
History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Leshanna Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length golden hair. She has blue eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Leshanna hails from a village terrorized by gnolls. In her 11th year, her parents were killed by a gnolls raid, leaving Leshanna alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leshanna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1 Buckler.
Hethress Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green trousers with grey and black striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her bronze crest is slicked back into a classic pompadour. Her red eyes are slightly larger than normal.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the north to a Seamstress, Hethress learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Justice, Fighting. Flaws: Fearful. Bonds: Job, Rich. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 79 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Pog Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy chestnut hair. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Pog grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pog took refuge in the old dungeon and found the beat up longbow and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Shy, Secretive. Bonds: Adventurer, Nature, Job. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 sp. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Silk rope.
Meriele Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born into a rich family. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Silver pearl (40 gp). 1 Masterwork Common Melee.
Broce Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his left hand. He has styled his red hair well, parting it to the left. His eyes are a pleasant hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Philantrophist, Entrepeneur, Fighting. Bonds: Poor, In love. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Kildrak Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a small hat upon his head. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His auburn hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south his family was never financially stable. Kildrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Poor. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 61 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 50 pp. Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and blonde. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gormogord was left his father's suit of armor and trained in its use and care. After a long history of fighting, Gormogord and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Military. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 20 (+5) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +0 / 2d6-3, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 5000 sp.
Sweet In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his blue robe. He carries a battered ceremonial dagger and tarnished pickaxe as well. He wears a deerstalker hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.
History: He was born into a rich family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Actor
Voice: Raspy
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 140 gp.
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