Gillyd Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is knotted and matted. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is an amazing painter.
History: She was born to a criminal king-pin and mafia family Like her mother and her sister before her, after school she went straight into learning to become a Spy. She inherited the family business which she has now maintained for 13 years.
Motivation: To reunite with her old friends; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Impeccable, Gifted. Bonds: Criminal record, Job, Adventurer. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. Malachite (14 gp).
Fax Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He keeps his long blue crest kept up in a rat tail. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Slave, Military. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 sp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).
Fallond Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is renowned for his bright brown suits and hats. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Fallond hails from a village terrorized by giants. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Flaws: Antagonistic, Fearful. Bonds: Enemies, Religious, Job. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Draconic, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Rock crystal (20 gp). Obsidian (4 gp). Freshwater pearl (4 gp). Iolite (20 gp).
Cory Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is singed and shortened. His amber eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.
History: Born in the east his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Terse. Bonds: Adventurer, Poor, Religious. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ella Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her black hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a minor phobia of water and hates getting wet.
History: She was born several months after her mother was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and she is content
Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Poor, Military, Family. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Krimp Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Krimp was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Krimp's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Slave, Rich. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 78 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Bethrynna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent mother; and doesn't want to be a farmer and was forced into it by her family
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 15000 cp.
Valanthe Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She is physically well-built. She has slicked back white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is almost excessively polite to everyone, even when angry. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Valanthe was born with her father's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Wants to open a new tavern; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Insane, Shy. Bonds: Attractive, Adventurer, Job. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Kasdeya Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear flannel. Her hair is short and red. Her otherwise smooth face is marked with small tiny scars.
Personality: Kasdeya hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Further she is a bit of a stoner and is frequently out of it.
History: Kasdeya lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. Now she works as a writing tutor during her time off.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Poor, Family. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 65 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Draconic
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 4000 gp. Red garnet (50 gp).
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